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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 23 9:03 pm)



Subject: Posable prop question (What am I doing wrong ?)


ARME ( ) posted Mon, 01 April 2002 at 4:13 PM ยท edited Sat, 10 August 2024 at 5:58 AM

file_3005.jpg

Not that easy to explain but this is the problem : I am making this model (see pic) into a posable prop. I want to make it possible to pose the cross, therefore I created a child/parent : band and cross, which is visible in the hierarchy editor. In the joint editor I made the joint near the ring, if I adjust for instance the x-rotation I see it move (as in pic 1) but the moment I stop it turns (visually) back to its origin (as in pic 2). The dial keeps its new numeric value and if I touch or adjust the dial again I can see that the cross is still adjusted.

I hope it made some sense and hopefully someone can help me with this.

  • ARME -


SAMS3D ( ) posted Mon, 01 April 2002 at 5:10 PM

Attached Link: http://www.sams3d.com/Tutroiral.htm

Actually, I don't know why it is doing that, you created the cross as a child to the band part, right, the cross is the child to the parent. Hmmmm, try to adjust it again with the cross hairs with the joint editor up on your screen, then after you set it up, then close the joint editor and see if it is still correct. Try to do this seeing the model as it is, not as a box. Sharen If that doesn't help, go to my site and download my tutorial, it might help you understand doing this. Lots of pictures.


geep ( ) posted Mon, 01 April 2002 at 10:01 PM

Check your "limits" settings.

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



elsja ( ) posted Tue, 02 April 2002 at 2:33 AM

Arme, I think your joint setting are not set correctly. I try with some poser standard prop there are two joint settings see as a green cross (the center) and as a red cross the end. With the problem decription you provide it seems that you move only the green cross. Unfortunately you mut move both cross. The reason are: 1- Poser use the two cross for identify the rotation axe. 2- Only the vertices between the two cross are moved. You must put the green one on the ring and the red one at the end of the lower cross. Guy


ARME ( ) posted Tue, 02 April 2002 at 2:59 PM

file_3006.jpg

Sharen, Geep and Guy thanks !! I made a new hierarchy-file and started all over again with the joint-editor. I think I misplaced the crosshairs the first time, secondly I found out that turning off the bend-command make things also much easier.

Together with your helpfull comments, the tutorials from Posertech and SAMS3D I managed to get it posable at last (and learned along the way how to adjust cr2 files and other neat stuff about Poser). On to the texturing now !

Thanks !!

  • ARME -


SAMS3D ( ) posted Tue, 02 April 2002 at 4:15 PM

Yahooooo, that is great, I can't wait to see this when it is all done.....good work my man. Sharen


geep ( ) posted Tue, 02 April 2002 at 5:55 PM

Looks great ! Now if ya just use UVMapper to "fix" the texture at the "seam" ... ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



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