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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 13 3:34 pm)



Subject: Help, my boot obj is invisible!


JBroneske ( ) posted Tue, 09 April 2002 at 10:33 PM ยท edited Sat, 03 August 2024 at 8:35 AM

I created a "prop" object based on the P4 cowboy boots, and I want to be able to make them so that they can be worn (conformable?) How do I do this? I tried putting the object file into geometries and then I modified the cowboy boot Cr2 to point to my object, renamed it and when I try to put it on my figure, it is invisible. It shows up as a new "figure", but I can't see it. What am I doing wrong?

Joan


JoatMon2 ( ) posted Tue, 09 April 2002 at 10:50 PM

You will need to break up the boot into parts (lFoot, lToe, lShin) and make sure the parts (groups) are named properly in the .obj file. Joat Mon


JBroneske ( ) posted Tue, 09 April 2002 at 11:01 PM

Do I do this in UV Mapper?


JoatMon2 ( ) posted Wed, 10 April 2002 at 1:01 AM

Attached Link: http://home.att.net/~pmorris57/media/Clothing_Tutorial.zip

I do it in Poser using the group tool. After I export the .obj file, I open it in a text editor to check the names of the groups. I made this tutorial that shows how I do it. The info you are interested in is in parts 3 and 4. Joat Mon


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