Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 13 3:34 pm)
Attached Link: http://home.att.net/~pmorris57/media/Clothing_Tutorial.zip
I do it in Poser using the group tool. After I export the .obj file, I open it in a text editor to check the names of the groups. I made this tutorial that shows how I do it. The info you are interested in is in parts 3 and 4. Joat MonThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I created a "prop" object based on the P4 cowboy boots, and I want to be able to make them so that they can be worn (conformable?) How do I do this? I tried putting the object file into geometries and then I modified the cowboy boot Cr2 to point to my object, renamed it and when I try to put it on my figure, it is invisible. It shows up as a new "figure", but I can't see it. What am I doing wrong?
Joan