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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: The seige (the castle)


Tempest ( ) posted Sat, 29 January 2000 at 11:59 PM · edited Mon, 23 December 2024 at 2:06 PM

file_121247.jpg

Keep in mind that this is only the castle. No atmosphere, no terrain, no nothing but the castle. So let me know what you think and then I will ad some other elements. Thanks Tempest


bonestructure ( ) posted Sun, 30 January 2000 at 12:31 AM

That works for me so far. I'm not sure what the black areas are, but I;m assuming they'll be filled in later. The way the lighting in this works, not bad. So far so good. Much better than the previous castle.

Talent is God's gift to you. Using it is your gift to God.


Tempest ( ) posted Sun, 30 January 2000 at 12:36 AM

Black Areas?


adam ( ) posted Sun, 30 January 2000 at 1:37 AM

OOOOHHHH...AAAAAHHHHHH!! It looks great. Good work on the keep. The texture, though, is a little iffy. More of a greyish texture would do (but I am not an expert on castles, so I may be rong). The roof, also, looks a little too flat and shinny. Maybe adding a bump texture would make the keep look better. But, to tell you the truth, I like it A LOT better than the fountain =). Lookin Good -Adam


bonestructure ( ) posted Sun, 30 January 2000 at 2:01 AM

Fast Traxx I think has a shingle .mat that might work for the roof.

Talent is God's gift to you. Using it is your gift to God.


Tempest ( ) posted Sun, 30 January 2000 at 10:38 AM

oooh, shingles would be great. I think the keep kinda blends in a bit to well with the castle walls but hell, I dont know what I would replace it with. Thanks for the kind words and advice Tempest


Tempest ( ) posted Sun, 30 January 2000 at 11:58 AM

AAAAAHHHHHHHHHH!!!!! whenever I adjust the dam castle model things get all moved around and screwed up on they're own accord and it is beggining to piss me off. If any of you know a quick fix for my problem please please let me know because I am this close (...) (and that is really close) to beating my computer with a back or something to that end.


adam ( ) posted Sun, 30 January 2000 at 2:08 PM

uhh, I would like to help you out with this, but HOW do the other objects "get all moved around and screwed up"? You are using Bryce...right? If you are, I don't know how things can move around when you change something. Very very interesting... -Adam


Tempest ( ) posted Sun, 30 January 2000 at 2:18 PM

Oh yeah. You see that pictutre up there. Sometimes when I change something the ramparts get twisted sideays or shrunken. Some of the towers just dissapear, it is getting very annoying and that is why it is taking so long, one I change something, I have to practically reput the picture together. Very odd indeed.


bonestructure ( ) posted Sun, 30 January 2000 at 2:26 PM

How are you doing the adjusting? I find that when I have a complex picture together, it's easier to use the edit pallette to adjust things, rather tyhan by doing it manually. It gets hard to keep track of all those little dots, and rather tham moving something out of the way manually so you can select an object inside it, the move control in the edit pallette lets you make one move, then when you reselct the object you can do one opposite move and put it right back where it was. I've noticed that when I try to adjust things manually, they do get distorted now and then

Talent is God's gift to you. Using it is your gift to God.


adam ( ) posted Sun, 30 January 2000 at 2:27 PM

So sorry I can not help you. I have NO idea why Bryce would do that. Maybe there is something wrong with your program. I have no clue. Wish I could help -Adam


Tempest ( ) posted Sun, 30 January 2000 at 2:28 PM

I truly hope that that is my omly problem but it is really slowing things down and pissing me off. Thanks for the help Tempest


Tempest ( ) posted Sun, 30 January 2000 at 2:29 PM

I truly hope that that is my omly problem but it is really slowing things down and pissing me off. The this is that it is not just when i resize things. One of the weirdest this was when I would deselect the castle gate, half of it would just dissapear. Try and figure that one out. Thanks for the help Tempest


adam ( ) posted Sun, 30 January 2000 at 2:42 PM

your program definitly has problems. If there were any problems that I could relate to, I would be able to help (obviously) -Adam


bonestructure ( ) posted Sun, 30 January 2000 at 3:36 PM

I would say, back up all your scenes and files you;ve added to Bryce, stick em all in a folder somewhere. Uninstall Bryce and then do a clean install. It sounds like somewhere some kind of DLL has gotten corrupted. A clean reinstall should fix it, hopefully. Then just move your files, mats and objects back into the program. It's a pain in the ass I know, but better to do that than to keep futzing with a bug and then havin it bite ya just when ya have everything done and ready to render

Talent is God's gift to you. Using it is your gift to God.


bonestructure ( ) posted Sun, 30 January 2000 at 3:37 PM

Ah okay, doh! The black areas I was seeing were the ground plane lol. My bad

Talent is God's gift to you. Using it is your gift to God.


Jim Burton ( ) posted Sun, 30 January 2000 at 5:04 PM

Tempest- Nice castle! The keep should be much higher than the outside walls, though. The keep was the last line of defense, after the walls were taken, so it wouldn't do to have your attackers firing down at you!


bonestructure ( ) posted Sun, 30 January 2000 at 6:58 PM

Ever have one of those days when you feel like just rendering a nice simple landscape? lol

Talent is God's gift to you. Using it is your gift to God.


Roshigoth ( ) posted Sun, 30 January 2000 at 7:37 PM

Umm... Tempest, I know what you mean about bryce moving things around on you..My bryce 3d used to do that occasionally.. I have no idea why it does it or how to fix it.. hell, mine used to move stuff when i saved it. weird, huh? Umm.. castle looks good.. I'm not too sure about the roof, though. It looks kind of pinched. Everything else has pretty much been covered by everyone else. Rosh


Tempest ( ) posted Sun, 30 January 2000 at 10:48 PM

I will attmept to adress you all one by one. Bonestructure: there is no ground plane Boney, that is why it mixes with the sky so well. Remember, just the castle, nothing else, well I ment it. Rosh: I think I haeve adressed the pinched file problem in my next version, if you are talking about what I think you are talking about. Jim: Back then jimmy, they didn't have guns, but yeah I have adressed that as well. And as for all my generic problems: Well they just seemed to stop, dont know why and don't care to find out and jynx it or what not. I may on the other hand do the clean install do I don't screw myself over All: Thanks for all the advice, help kind words etc... Tempest


Ghostofmacbeth ( ) posted Mon, 31 January 2000 at 8:46 AM

I know that Bryce 3 before the 3.1 patch would have stuff disappear if there was a dxf file sometime but I am not sure if this is related ...



Art ( ) posted Mon, 31 January 2000 at 3:23 PM

Great job for Bryce work. I noticed the stone blocks atop the front towers seem pretty thin. Also, have you tried grouping items to keep them from "straying" each time you adjust your image? Regards, - Art -


Jim Burton ( ) posted Mon, 31 January 2000 at 8:54 PM

Oh, I know they did't have guns, but a bolt from a crossbow could hurt as much a bullet! Anyway, I saw your later posts, but I like the lighting in this one better, just think how neat it would be as a night scene with the great unwashed hoard outside the castle, all lit by torches, all chanting some warsong, while one of the castle's many roofs burns from a catapult launched firebomb, and the other castle windows glow from interior lights. And the atacking army's camp could be seen dimly through the forest, lit by campfires. Of couse it would take 1000 years to get the lighting right, and another 1000 years to render it!


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