Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
Strange indeed. If you're using a terrain, I highly suggest you be using the ray tracer rendering engine. That seems to secure some weird problems that terrains create. I would like to see some closeups of that shadow thing. That's weird. As far as the tree druid thing goes, I've never used it and have no clue. Nice grass! -Kix
-Kix
litst was saying a while back that the hybrid renderer miscalculates the location of objects slightly when rendering (my interpretation of his post) and that this problem is most visible with terrains. using the ray tracer can solve this problem. you could also convert the terrain to a vertex object if you want to still use the hybrid. i don't know what to say about the box around the tree. -pix
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.