Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Hi, Ragnar: I use a Sand plane, Mountain terrain, and Water plane and then a second Mountain terrain the foreground. Then I push my mountain in the background, then I lower my sand plane, go to E for Erode (hold down the button until you are satisfied), hit spikes 3 or 4 times, then hit smooth once or twice. This should change the Mountain into small rocks and mounds and eroded cliffs. Then the most pleasing part: add the water plane and raise or lower it until YOU are pleased. Oh, another thing you can do it to Under Edit (above) use the tilt sphere to raise or lower your terrain or what is really neat is the sand plane this gives you a BEACH. Hope this helps. Or check out my gallery in Lightpen. Best of luck, really!!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi everybody.. ^__^ is there a way so that I can make a better transition between materials? Just imagine: I make a terrain made of sand and want to place there a mountain.. even if it is in the distance, you can see the sharp end of the texture. Up to know the only way round I found was doing some postwork.. but.. there must be another way.