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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Volumetric Lights


DooM ( ) posted Mon, 20 May 2002 at 9:32 PM · edited Sun, 24 November 2024 at 5:42 AM

I got Bryce 4. When I try, even with the presets, to create a volumetric light, they aren't or the light changes colour but doesn't actually be volumetric. Is the little volumetric check in the little triangle menu next to the light image in the edit menu? :)


dan whiteside ( ) posted Tue, 21 May 2002 at 8:01 AM

Attached Link: http://www.bryceworks.com/b31gall/trees.html

If I understand you correctly - that just gives the Light Object itself a volumetric texture. If you want to get a Volumetric light "beam" you have to shine it through the Sky Lab Volumetric World or through a primitive with a Volume texture surrounding the light/camera/scene. The URL above shows an old Bryce 3.1 image thats show light beams in a VWorld. HTH- Dan


Stephen Ray ( ) posted Tue, 21 May 2002 at 3:17 PM

Stephen Ray



Phantast ( ) posted Wed, 22 May 2002 at 5:02 AM

Another possibility is to create a spotlight, set it to volumetric light, and then stretch the spotlight object itself so that it covers the whole of the volume you want the beam to occupy. This is less render-intensive than using volumetric world.


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