Thu, Nov 14, 12:21 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Half water half land pictures?


tidaldave ( ) posted Thu, 10 February 2000 at 11:05 AM ยท edited Thu, 14 November 2024 at 8:01 AM

file_121784.jpeg

I just threw this together to see if somebody knows a better way to do this? I want to show sea life, but also show the landscape. This is just to give you an idea of what I'm trying to do, as I haven't really seen any pics like this around? Thanks, Dave


picnic ( ) posted Thu, 10 February 2000 at 12:28 PM

Hmmm, there was a tutorial for this but I haven't been able to find it. Actually I had been thinking of doing my lake scene sort of like that--well, wanted to show the boat/'trasher' above and the water/bass below. I never could accomplish this. But--I do remember seeing a tutorial somewhere that showed how to do it. Maybe one of the older Bryce users knows how/where. Diane B


adam ( ) posted Thu, 10 February 2000 at 2:19 PM

I think it looks great. Maybe when you render the top half, have the camera looking at the island a little bit closer to the water so you look more down the water instead of on top (if that makes any sense).


KenS ( ) posted Thu, 10 February 2000 at 3:22 PM

Is this a as-is render is is this two images composted together? Very interesting. FT


tidaldave ( ) posted Thu, 10 February 2000 at 3:34 PM

FastTraxx, Yeah, it's all just one Bryce scene, I'm looking to see if there's a better way this has been done, or is this how do do a half land/half water scene. I've looked around and can't say I've seen a picture done this way yet, I'm just trying something different. Any ideas on how to improve it, without doing anything in Photoshop to split the scene? I want to keep it all as one Bryce scene.


KenS ( ) posted Thu, 10 February 2000 at 4:13 PM

Ill look around to see if I can find anything on it. I really dig this concept/style, I cant wait to start on a few like this myself. I have a few ideas already, but give me a day or two to try them out and see how they look:) Most I could say right now would be to try adjusting the camerea angle to get a better shot.maybe try rendering to a cinematic/letterboxed style to get a wider view. or move the camera even with the water line. It looks great tho, Im digging it. FastTraxx


Serpent ( ) posted Thu, 10 February 2000 at 4:39 PM

Hello, I found a link to a similar tutorial. http://www.aeol.com/brycepage/watertut1.htm Serpent


tidalwdave ( ) posted Thu, 10 February 2000 at 4:51 PM

Serpent, Thanks, that looks exactly like what I'm looking for! I'll play around with Bryce and try to adjust mine. My pic is just a big cube with a water material applied to it! Dave


picnic ( ) posted Thu, 10 February 2000 at 8:01 PM

ah HAH--that was what I was thinking was the only way you could do that--or water 'volume' maybe?? Diane


bonestructure ( ) posted Sun, 13 February 2000 at 6:17 AM

did anyone happen to glance at my posting thunderbird in the gallery? It's a half water half land, and I think it was pretty good

Talent is God's gift to you. Using it is your gift to God.


bonestructure ( ) posted Sun, 13 February 2000 at 6:19 AM

actually, the way I did it was to use a block, very enlarged, for the water, with the edge halfway up the screen, and with a carefully chosen texture, I believe I used a slightly colored and wavy glass, then I laid a flat plane on top of that with the water texture. It seemed to work fairly well for me

Talent is God's gift to you. Using it is your gift to God.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.