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Bryce F.A.Q (Last Updated: 2024 Oct 30 3:44 am)

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THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Interested in comments and/or suggestions


Estgil ( ) posted Mon, 08 July 2002 at 8:44 PM ยท edited Wed, 06 November 2024 at 7:37 AM

file_15557.jpg

It occured to me that a corner of my basement was an interesting thing to try to recreate in Bryce, so I tried... and added a couple of things, here is the result.


EricofSD ( ) posted Mon, 08 July 2002 at 9:27 PM

Ah, Mr. Blacklight. Now for one of those fuzzy velvet paintings that I was in Nogales a while back.


derjimi ( ) posted Mon, 08 July 2002 at 11:39 PM

No cookie will get me in the basement while someone from Monsters Inc. is working there. ;) Take care, Jimi


Estgil ( ) posted Tue, 09 July 2002 at 1:11 PM

LOL. By the way, every object in this picture was made in Bryce.


derjimi ( ) posted Tue, 09 July 2002 at 1:42 PM

Wow - even the hand? Good work!


Peej ( ) posted Tue, 09 July 2002 at 2:33 PM

Nice! I would suggest 1)tone down the blue in the light. 2)moody shadows cast on the ceiling and walls by the lantern. Keep the blue light on the hardware of the chest -- it is very effective. Good hand, too. Metaballs, I presume. Fun little devils, aren't they?


Moonstone ( ) posted Wed, 10 July 2002 at 9:27 AM

Wow fanastic!! It looks great! Have thought about making a tutorial out of your work for many of us who are struggling to learn how to create a room of our own, and it would be very helpful if there is an example of how to create your own room. But, your work is excellent!


Estgil ( ) posted Wed, 10 July 2002 at 10:01 PM

Thank you very much!

Yes, the hand is made out of metaballs, and if the light would fall on it from the front a little bit more (fortunately, it doesn't), you would see I didn't use too many of them.

Speaking of lights; may be it's a stupid question, but when light is set to infinite light, visible object: surface; are objects in light's path supposed to cast shadows? There is a source of bluish light in the closet, and I expected to have some shadows on the ceiling, but it didn't work.

Actually, I can't say the process of the making of all this was as complex as it was time consuming. The lamp was made from booleans, the chest - from few booleans, few terrain meshes and several hundred rivets, i.e. spheres (multireplicate tool comes very handy at times, doesn't it?), the plate with cookies - terrain meshes and booleans. The walls and ceiling - boxes, the floor - ground plane, the stairs are made out of a rotated terrain (the image for the terrain made in Bryce, too - mask render of a multireplicated box) Perhaps it's not too difficult as long as the original is close :)


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