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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: Importing BVH bone lengths


jedavis ( ) posted Thu, 01 August 2002 at 11:42 AM · edited Tue, 11 February 2025 at 6:53 PM

Poser appears to import only the motion in a BVH file. That is, it takes the joint angles and maps them onto the skeleton. The BVH file also contains geometry, that is the bone lengths or offsets between joints. I'd like to get Poser to import this also, and scale all the geometry of the figure to match these lengths. Is it possible? I tried to import a BVH file that had extra long legs and of course the motion didn't look right since it was mapped onto the default skeleton. Of course I could go muck with the limb lengths by hand, but I'd prefer that when i load a BVH, the right thing just happens. Ideas?


markdc ( ) posted Thu, 01 August 2002 at 12:11 PM

I believe you're out of luck in this case. Maybe you could write a python script: 1. read the bvh 2. get the offsets 3. scale the joints or bones (if possible) 4. scale the matching body parts 5. import the bvh


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