Wed, Jan 8, 7:26 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: Playing with animated textures :)


c1rcle ( ) posted Mon, 16 September 2002 at 12:48 PM · edited Mon, 05 August 2024 at 8:00 AM

Attached Link: http://homepage.ntlworld.com/robert.alderson2/floor1.avi

Just a quick video to show what Poser5 will hopefully be able to do with animated textures, The ground has 2 textures & the ball has 6, this was rendered in Bryce5, encoded with DivX 5.02, compressed 11Mb down to 82Kb. Sorry to anyone who can't view this but I can't argue with compression ratios like that. Rob


JeffH ( ) posted Mon, 16 September 2002 at 1:02 PM

That's cool.


quixote ( ) posted Mon, 16 September 2002 at 1:03 PM

Very cool.

Un coup de dés jamais n'abolira le hazard
S Mallarmé


c1rcle ( ) posted Mon, 16 September 2002 at 1:08 PM

I'm gonna try it on the dragons eyes next, put a little animated fire in them see how it looks. expect to see that today or tomorrow


Little_Dragon ( ) posted Mon, 16 September 2002 at 9:07 PM

Yes, you can achieve those effects in Poser 5. I was playing around with animated maps (texture, bump, transmap) the other day. The shader nodes have a lot of potential. They're like transparency, though; you usually can't see the effect until you render. Trying for the Godzilla '98 atomic eyeball, eh? I was planning something similar, myself, but got sidetracked by the procedural shaders.



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.