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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 11:51 pm)



Subject: Judys buttocks - colth room problems


GaryNH ( ) posted Sun, 29 September 2002 at 3:06 PM ยท edited Mon, 06 January 2025 at 4:06 AM

Content Advisory! This message contains nudity

file_25441.jpg

I am experimenting with the cloth room, I made a quick prop in C4D imported it, clothified it and this is the result. No matter what I do Judy butt keeps breaking thru; any one any suggestions? TIA Gary H


PhilC ( ) posted Sun, 29 September 2002 at 6:05 PM

Try selecting Additional Cloth Collision Options in the Cloth Room Simulation Settings. Also try increasing the Collision Offset in the Cloth Collision Objects window.

Can you post a wire frame view. Square polygons are prefered. Long thin ones can cause problems.

philc_agatha_white_on_black.jpg


GaryNH ( ) posted Sun, 29 September 2002 at 7:07 PM

Thanx Phil, I think the problem is the long thin triangles that the skirt is made up from. I tried setting everything on the body to collision detection, and playing with the offset as well. I will rebuild the skirt in squares tomorrow. Its now 01:00 in the morning here in sunny Ireland, and I have two job interviews tomorrow (today) Will post another image if I get it working. Gary H


GaryNH ( ) posted Mon, 30 September 2002 at 9:57 AM

file_25442.jpg

Thanx to PhilC I think I have the first problem sorted. Attached is version 2 of my first bit of clothing. All I need to do is learn how to create better waist line, like a belt or some thing.


GaryNH ( ) posted Mon, 30 September 2002 at 10:00 AM

file_25443.jpg

Anoth picture of version 2. Morphed shorter. This is all a heck of lot easier than building cloths for P4.... even I can produce somrthimg useable!


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