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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: BVH Motion Problems


dampeoples ( ) posted Sun, 27 October 2002 at 5:42 PM ยท edited Tue, 26 November 2024 at 12:52 PM

Hi, I'm trying to make the BVH motion files included on the P4 content CD work. I load up the P4 man, or use the default figure and import the file, what happens next is not pretty, it balls my man up beyond recognition. I have tried this along both axis' and get the same results, and can find very little mention of BVH in the manual, can someone give me a few pointers to get me in the right direction? Thanks


wolf359 ( ) posted Sun, 27 October 2002 at 6:12 PM

Which BVH file is it on the P4 CD??? id like to try and duplicate your results to figure out the problem -wolf359 founding member of "the 12 animators"-



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dampeoples ( ) posted Sun, 27 October 2002 at 6:32 PM

Attached Link: http://homepage.mac.com/dampeoples/.Pictures/dork.jpg

this keeps deleting my responses, so I'll be brief... the path is: content>3rd party developers>credo power moves>bvh files>swordfight_0.bvh I've included a sample, and will post another


dampeoples ( ) posted Sun, 27 October 2002 at 6:34 PM

Attached Link: http://homepage.mac.com/dampeoples/.Pictures/michael.jpg

Here's Michael, If it matters at all, the combat motions and Male motions from DAZ ae not working very well either, I figured they would be a no brainer for the MM. Thanks for the help, Sterling


Norbert ( ) posted Mon, 28 October 2002 at 1:57 AM

Maybe they accidentally mis-titled the "break_dance.bvh" file? (snicker!)


Grammer ( ) posted Mon, 28 October 2002 at 7:22 AM

Have u switched Inverse kinematics on the figure off and selected the figure - not clothes or something else ? This might cause your problem. Karl


dampeoples ( ) posted Mon, 28 October 2002 at 10:30 AM

I have not tried the IK, but I had the figure selected, not the clothing.


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