Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Check out the tutorial page at this site: http://www.gardenhose.com/, look for the one on "Painting Tiling Texture Maps". Even if your paint program dasn't support "tiling" you can paint the foliage (or use a scan), create an alpha channel for the transparency and map them to a mesh. It's really easy with the leaf nozzels in Painter but most paint programs will at least let you build a custom brush to achive the desired leaf-group brush.
Try multi-replicating the 2D trees that came with Bryce (Create > rocks and trees). They render very fast. For that distant forest, use a bluish color for ambience and a small bump to save time. You may see an example of those trees in my last pic at: http://www.renderotica.com/viewed3.ez?galleryid=2473&Start=37&Sectionid=0&BestRanking=Yes Nandus
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Im trying to do an image and I need to be looking down into a valley, and the valley will prefrably filled with trees. I dont know how to do this, and would appreciate any help I can get. Thanks for the help. Tempest