Space Jockey Updated by Eromanric
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Description
Heres the Space Jokey again with updated model and textures.
Comments and suggestions always welcome.
Comments (27)
geewiz2
Excellent Image, fantastic subject and superb textures, Bravo!
sixide
Thats cool...great light texturing and modeling...alsome...we are all gigger fans
bossnass
all i can say is WOW!
ekho
Yeah,now this is cool!I prefer the B/L pic.Oh and try to play with the lightning!( (colors,falloff,etc,etc)Nothing more.
pentamiter_beastmete
friggin nice one
electricbill
Is this the guy from 'Alien' they found just before they found the eggs? The metal textures are brilliant.
Eromanric
Exactly electric bill!
MarkHirst
Excellent. I can hear that creepy music just looking at it, and Captain Dallas's words, "like it burst from inside...."
Einzie1
Nice job with the nod to Gieger. Excellent work.
Nanard06
Now we've got mothin' to say ^^ VOTE
amapitodd
Fantastic work. BIG, HAIRY VOTE
uir
Can't find anything wrong! Fantastic render VOTE!
jagill
Textures are perfect. Nicely done.
lordhelm
JustExcellent!! Vot
pnevai
All right so everyone agrees that it is one nice piece of work. So perhaps it is time to give some suggestions on improving it. The screen play calls for the being to be dead a while and organic. In the movie the being looked like it had been dead a while. You may wish to reexamine your specularity settings. The corpse looks to be too shiney and smooth (Almost as if made from stone) Whilst the chair and ship structure has roughness and lack of that insectile smmoth slimyness that was prevelent in the original. For the corpse perhaps try using about 10 to 18 on the spec. And zero to say 5% gloss. You could tie the spec, inverse to the bump channel using a gradient to get some gloss areas but still keeping the overall effect pretty flat. A Subsurface scattering plugin I think would a great asset for this scene. You can use a weight map to ease the transition from the fairly flat texture of the corpse to the higher gloss of the chair. The ship walls could be switched to microbump and not one with so much roughness. The bump and specular treatment you used on the corpse would look better on the super structure, and go with a flatter, softer organic treatment on the pilot. Good stuff all around though, right now though I can not get past the impression that the pilot is carved out of marble.
Parthius
Excellent work!!!
oooZENOooo
Stunning!
Eromanric
Pnevai, Thank you for the honest an helpful suggestions. Good ideas all. I'll work on it. :-)
Tammy
Excellent modeling and texturing, this is really nice work.
dcmstarships
That is some tremendous modeling work! :-) I agree with the above comment that the creature looks like it is made of marble.
Eromanric
I'm working on that....:-) Well...it was originally done in clay, bone and plastic, but was eventually cast in fiberglass. I didnt't have ytime to work on it this weekend but maybe sometime this week.
ShawnDriscoll
One of my favorites. Voted.
REALVISION101
Great modeling! Anyway that shader on Space Jokey need to be better, this way it do serious harm to awesome work ;)
Talos
This looks wonderful up close. Giger created the texture of the space jockey by painting liquid latex on the fibreglass prop and then partially scrubbing it off again after it dried, creating a scummy, spiderweb-like texture.
morin3000
Beautiful Image and gallerie === Incredible composition === Excellent lighting and colors === Have an awesome day ! ()
gmvgmvgmv
Egad, this is some stunning work! Very professional execution!!
mrthirdeyeching
Great job!