Mon, Sep 30, 6:48 PM CDT

Office Rose Render #2

Poser Portraits posted on Dec 28, 2005
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Description


Just one of those cases where a test render (testing the fit of the Umutov morphed-up outfit on a character with a slim figure) resulted in a nice full figure render which prompted me to switch to the facecam and re-render in closeup as a portrait. That came out pretty nicely too, so I'm posting it. Can't remember the light set, the only uncredited item is the inevitable Kozaburo Updo for the hair. The biggest flaws are that what appears to be dark shadow inside the collar is actually a gaping hole (a rendering issue rather than a mesh problem, I think) and that there's some moire effect visible on the jacket. This is where I wish you could set texture filtering on a per-figure basis. It'd have eliminated the jacket moire, but the Realism Kit works best if you leave texture filtering off, and since the face is the point of the image, I did. Yes, I could re-render and spend a few minutes in Photoshop, but this was just a "set it going and see how it turns out" pic, so I won't.

Comments (3)


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moonhwa

9:41PM | Wed, 28 December 2005

Very beautiful character morph. Her skin textures and lightings are very impressive. Excellent work :)

Eurion

2:32AM | Thu, 29 December 2005

I never saw a beauty like her in my office! Excellent work! V

)

NeraStudios

1:36AM | Fri, 30 December 2005

nice image! She oozes..!! nice to read a technical breakdown..!!!


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