Mt Abrupt (TG2) by ozbigben
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Description
A bit of extra work on the surfacing, although still very basic (and back to dry grass). The mask resolution for the tree distribution is not quite high enough to give an accurate gap width for the road through the trees (right side of the image) but I'd already discovered this in my "Mt Abrupt - 360
Comments (19)
hillrunner
Very beautiful one...
sanosoke
Excellent!!!!
jparlay
i really like it, and i wouldnt sweat the trees along the road
rhasalgheti
Really good work!!I like it a lot!
RealUser
Great work! If only there were more variations in the trees. I would reduce the haze and glow on the right.
doneydonydone
seems you've put a lot of effort into this one -- i cant quite understand how to apply distribution maps yet -- or to limit the dsitance that they are applied -- and the gap for the road would probably look too clean if you got rid of some of the trees
Phylloxera
Agree with Hillrunner !!
efflux
Impressive use of TG2.
kanzler
Very beautiful view and trees!
stbc
That is the right idea, for a very natural image. Bravo!
superza
Cool one! Huge potential in obj displacement!!
superior
Excellent render !!!
Micter
Very nice ! The population of trees must have taken a very long time to populate, doesn't it ?
FrankB
I find the distant parts quite realistic.
PatGoltz
You have done an outstanding job of making the surface look totally realistic. Your technique for distant trees worked very, very well. The bare spots in the terrain where there are no trees are very convincing.
ChefC
Excellent render very cool
prutzworks
great work
lucbianco
Good job !
Tiwiwine
Superb and very interesting work with TG2. Great !!!