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Portrait of Marie

DAZ|Studio Portraits posted on Aug 23, 2008
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Description


Hi - thanks for stopping in and looking! This is Vicky4 with DAZ's new 'elite' Marie texture. I spent a lot of time tweaking the material setings for the skin, hair and eyes. Hair is 'Wild Hair' from RDNA and uses Pendragon's hair shader with SSS and translucency to try for a realistic look. Eye textures are "Eye Maps: Generation 4" from DAZ as well. DAZ Studio render @ about 2.5 hours with postwork in photoshop. The skin uses pretty much the same pwSurface techniques as my previous skin studies, although I adjusted to a darker diffuse color than I usually use to get the texture to be a bit darker. I also played around with the specular settings a lot. This time I experimented with pulling back the diffuse settings on all of the surfaces to help bring out the specular and SSS effects. Lighting is 3 Uberspots from Dreamlight's basic Studio Light Set (uber-warm preset) combined with the uber-environment light. The UE light uses the 'studio' lightprobe that came with the "UberEnvironment HDRI Pack 1" set. I dropped the saturation to zero to eliminate the color from the light probe and killed the ambient occlusion as well. AO in this scene was done with pwSurface on the individual materials for greater control. The eye reflections are all raytraced from a basic scene setup made of plane primitives. There is a white back wall and a white floor. Each one of the lights in front of the character has a white plane with ambient @ 100% parented to it. These are reflected to look a bit like a photographer's studio and match the lighting perfectly. For close up portrait work - it's good to start out setting your virtual camera with about an 100mm focal length and then frame your subject. The zoom lens gets rid of the fish-eye effect you can get when you try to get close to a face with a camera using the default focal length. Postwork consists mostly of levels, contrast and hue adjustments. I also rendered a white mask of the backdrop and blurred that a tiny bit. I layered that over the image in screen mode to give a bit of specular bloom, and there is a layer of just the highlights (contrast 100%, brighness 0%) which I blurred a bit and applied as a screen as well. Finally I added a light layer of film grain to bring the whole thing together ane make it bit less 'cg-ish.' I really enjoyed putting this one together and hope you like it. As always constructive criticism is most welcome and I appreciate anything you have to say. Pax --michael

Comments (35)


Amaranth

5:07PM | Sat, 23 August 2008

Amazing what you have achieved here

Lyndseyh

5:08PM | Sat, 23 August 2008

The lighting on the skin is perfect - very real

)

Naoo

5:20PM | Sat, 23 August 2008

WOW perfect Skin!!!

)

RetroDevil

5:25PM | Sat, 23 August 2008

wow, fantastic!! great lighting.. shows off the texture perfectly :D

)

poconopixie

5:31PM | Sat, 23 August 2008

Amazing as always. She looks even better than the promos done through your eyes.

)

scooby37

5:43PM | Sat, 23 August 2008

It's getting harder and harder to tell the real from the cg, and now the possiblility for the average guy in the street to make convincing pictures is just about here, no longer is it only the film studios that can make realitic images. You have done a marvellous job here, very convincing.

)

mtnman259

6:10PM | Sat, 23 August 2008

As I'm a big fan of beautiful black women, this is a marvelous portrait! I love the catch light in her eyes... very realistic! You did a wonderful job rendering this image.

evs69

7:13PM | Sat, 23 August 2008

Outstanding work, and thx for the tips ;)

)

airpower1

7:13PM | Sat, 23 August 2008

Fantastic portrait!

)

nikita_s_cold

7:41PM | Sat, 23 August 2008

Wow, Michael, could it get any more real!! Excellent job on the surface sliders, mister! You certainly know how to use PW Surface. So did you try the shader that came with the elite texture? Omnifreaker, I think it's called. I'm curious to see how that shader works. :) Meanwhile, this is totally cool. I would swear it was a photograph, honest. All I can say is great job! Kudos!

)

lethalliam

7:46PM | Sat, 23 August 2008

Wow she awesome. :)

)

jakiblue

8:16PM | Sat, 23 August 2008

seriously impressive, michael. once again you've shown you're a master at skin work (er...that didn't sound too good) and realism.

)

Revelation-23

9:05PM | Sat, 23 August 2008

Can't find anything to criticize here. Personally, I think her eyes are the best feature in this render. I haven't bothered playing around with any of the Elite stuff yet, but this render may finally prompt me to put V4 Elite to work.

)

3Dillusions

9:31PM | Sat, 23 August 2008

Gorgeous love her skin I am after Lana this week, simple love the elite shader :) Angela

)

ESarge

10:33PM | Sat, 23 August 2008

Fantastic portrait!! You did an awesome job on the skin textures!!

)

Barwickian

11:07PM | Sat, 23 August 2008

Superb work, theSea. I think it really brings out the best in Marie - she's a great character to start with, but the mods you've made make her superb!

)

SnowSultan

12:08AM | Sun, 24 August 2008

You used pwSurface for the skin here? Amazing job! I'm going to be the odd one out and say that the eyes are the only part of this that doesn't look like a photograph to me...not sure if the pupil is too small or the iris doesn't blend as smoothly into the sclera or something. Either way, it's more of an issue with the eye texture and not your doing, and it's just awesome overall!

)

deni67

12:39AM | Sun, 24 August 2008

Is it just me or does she have some pretty big red blotches on her neck and shoulder?..It is probably my old eyes and is no way meant as a critisism just a question. Having said that she is amazing and one of the best Maries iv'e seen so far, although i don't like the default eyebrows on her, which is a texture fault and not yours, the rest of the face looks like a photograph. Brilliant work!!

)

kobaltkween

1:24AM | Sun, 24 August 2008

she looks incredible. i think the hair looks a bit metallic grey and it has some grain issues, but i think wild hair pushes renderers to the max. deni67, i definitely see the blotches, but it looks like what happens on some monitors when you reach a sort of gap in the color space. 16+ million colors is still fewer than reality, and lots of monitor can't actually do that much even though they say they can. i know mine has that problem. so when there's a gradient of colors that are so close that your monitor doesn't have a different color for them, it will just slap the closest color up there. and you get blotches of color. i'm really not sure what you can do besides print it out or tell people like me to get better monitors. the eyes aren't as real as they could be, but most of that is the texture. and it looks like the brows are embedded in the texture, hence the unnatural skin sss where they should have hair properties. but those are product weaknesses. the nose and lips are incredible, the lighting superb, and the skin shader flawless. this really shows how far you can go with D|S portraiture.

)

LBAMagic

1:48AM | Sun, 24 August 2008

Fantastic realism

)

dreamlord08

3:11AM | Sun, 24 August 2008

Looks very realistic.. great portrait.

)

maraich Online Now!

5:02AM | Sun, 24 August 2008

As always, I love reading through the steps you took in order to achieve the look of your image. The specular bloom with the background worked very well. The skin has just the right amount specularity to it to give the impression of it's natural oils. The only thing that keeps me from being completely drawn into believing this is a photo is the eyes. The iris doesn't appear to have any depth, almost appears painted or floating on the surface of the eye. The subtle bump on the eye white is very effective though, and keeps the eyeball from looking like a marble. This is by far the best render I've seen of Marie.

)

stick

6:36AM | Sun, 24 August 2008

Amazing, very lifelike

)

kinpira

6:52AM | Sun, 24 August 2008

美しいです。 完璧 ライティング!!! (5

)

Cimaira

7:42AM | Sun, 24 August 2008

WoW! This is just stunning! I knew you were good, but dang man, leave the rest of us some self respect! lol. Seriously, this is wonderful. So realistic, and beautiful.

)

PsychoNaut

2:55AM | Mon, 25 August 2008

Holy sweetness that is a fantastic render of this sexy sexy Super sexy and gorgeous beauty. Whoa!

)

LemyD

10:48AM | Mon, 25 August 2008

Fantastic. So realistic. I showed this picture some of my friends, who don't know anything about 3D, and all of them said, this is a photo! I read all of your tutorials over at Dreamlight's club, but I think I have to try a lot more to get such great results. Your are a real master of DAZ Studio and lighting! Keep on with this work! Greetings Lemy

)

PoserSecrets

1:08PM | Mon, 25 August 2008

Stunning work. Great textures and light to gain this kind of reality!

dshield

1:53PM | Mon, 25 August 2008

You certainly spent some time on this, and it shows. Nice. D

)

callad

2:10PM | Mon, 25 August 2008

A STUNNING portrait my friend.. Skin, hair, lighting... wOOw!!!

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