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Juno Patrol

Bryce Science Fiction posted on Jan 07, 2009
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Description


I used a little field of depth in this one (set to .01 at 400), just to give the forward ship a bit of fake motion blur and to hide some of the "seams" in my metaball and stone comet core. Otherwise, only the signature isn't Bryce. Thanks for view and commenting! --- [Caption: Patrol Group Gamma ("Juno") off comet Trilliam-Cochrane 9, late May 2523] Space doesn't allow many opportunities to hide. It's often said that a Lunar observatory can detect a lit fart out to Uranus, but it's often not that simple. Sure, every rock, ship and piece of debris this side of the Kuiper is detectable, and given a full sky sweep and all the processing necessary to find anomalies, that's basically true. In reality there are fewer than ten thousand ships that need to be tracked in that vastness, and knowing where they were and where they're going simplifies things enormously. But there's still room for mischief. Bright sources mask dim ones. It can be as simple as firing off a bright thruster and sulking in the background. Sure, the sensors wouldn't easily be fooled into thinking the thruster pod is a ship, but it still can't see the ship hiding from the thruster pod. Multiple sensor sources make this more difficult, so it's best to use a bigger flare than a thruster pod. Comets make great detection shields. There are a couple of cubic kilometers of rock and hundreds of thousands of kilometers of tail to muck up sensors over a wide baseline. It's never safe to assume a comet isn't hiding something. --Lansing Weber, Principles of Space Combat Kartouch Press, 2533

Comments (13)


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Pewter7

8:17PM | Wed, 07 January 2009

Wonderful sci-fi imagery. I really like the contrast between grayscale and the color ships. Excellent work!

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NefariousDrO

9:01PM | Wed, 07 January 2009

Wow, that's some great work! Very cool designs on those ships, and the comet's really cool.

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kjer_99

10:13PM | Wed, 07 January 2009

Another fine example of your stuff. The writing is the most intriquing this time. Interesting idea that you are exploring.

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grafikeer

10:20PM | Wed, 07 January 2009

Excellent work...the comet debris is very well textured,and I like the contrast of the dark ships against the light background...really like the colour scheme of the ships too!

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Seaview123

10:57PM | Wed, 07 January 2009

Again, just fantastic work! Your comet tail and debris field look great. Excellent image.

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Chipka

11:30PM | Wed, 07 January 2009

Fantastic work...great writing to go along with it. The details are stunning and the sense of realism is top notch as well. The dust from the comet is superb and as a whole, this image rocks.

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brylaz

12:11AM | Thu, 08 January 2009

Great Sci-Fi scene!!!

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Biffowitz

5:39AM | Thu, 08 January 2009

Cool render and scene, I especially like the comet trail. Nice work!

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thecytron

8:52AM | Thu, 08 January 2009

Awesome scene!

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Black_Knyght

4:05PM | Thu, 08 January 2009

Very nice. I like this color scheme much better

M2A

12:06AM | Fri, 09 January 2009

Very nice spaceships scene and render. I like the dark blue color used for.

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Rutra

6:20PM | Fri, 09 January 2009

Great fx and textures. Very dynamic image. The dust/debris brings it to life, IMO.

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ragouc

6:31AM | Sun, 11 January 2009

Cool sci-fi scene. Well done.


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