Wed, Dec 18, 10:20 AM CST

The End

Vue Landscape posted on Apr 13, 2010
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


"It's not the end of the world... but I think you can see it from there." 'Desolation' - 'The End' - are we detecting a theme here? Good. No worries... most of my problems have been creative and upon completing this piece I'm feeling much better. This is the first personal piece in month or so that has felt worthy of completion and I'm feeling like the artistic block might be clearing. Of course, tomorrow I'll probably feel differently, but for today, we feel good! The landscape in 'The End' was created using the same techniques outlined in 'Desolation' with a terraced fractal landscape created in Vue and then exported to World Machine 2 for extensive procedural erosion, then re-imported into Vue for rendering. In creating the terrain, I went with a terraced landscape with a 45 degree tilt to the terracing filter. I was looking for a "Vasquez Rocks" type of landscape, so I went very heavy with the erosion in World Machine. After I brought the landscape back into Vue I explored the terrain with the camera until I found a vista that gave me some nice compositional lines. In this case, the way the landscape forms a rounded curve from right to left, punctuated by the jagged peaks, caught my eye. Next I turned my attention to the atmosphere. The landscape seemed to lend itself well to contrast and I decided to place the sun in shot and create some serious godrays, turning the piece into a study in contrast. That's when things went from being a 'lost world' type of render to something more apocalyptic. I thickened the atmosphere (atmospheric perspective to 4, lots of fog and haze) and added some of Dick Scherzinger's fine procedural clouds from the "Cloudscapes" collection. This gave me some tremendous godrays when I turned on the volumetric sunlight. I was careful to manage the atmosphere's 'decay' settings to keep things from getting too red. Once I had an atmosphere I was happy with I saved it and went to a simple and quick daylight atmosphere for work on texturing the landscape. I used mixed materials, some from Vue and some from the Quadspinner "Mineral Infinity" collection to texture the rocks nicely. Unfortunately you lose a lot of these details in the final render. I decided the image needed a foreground, mostly to get that tree in on the left to balance out the rocks.. so I added a standard terrain, sculpted it and positioned it in front of the camera. It's covered with an ecosystem of dry weeds and small stones. I added the three hero rocks from the "Sculpted Rocks" collection and worked the textures with some additional displacement and layers of lichen and stains, then topped them with an ecosystem of moss and grass. The tree got a re-texturing as well, with a new bark material and some additional moss. Then I brought back my original dark atmosphere and proceeded to do dozens of low quality test renders to try to get the light balance right. I used global radiosity lighting and played around a lot with the sunlight vs. ambient slider until I got things about right. Then I decided the scene needed a lake just to add that final touch... which meant re-balancing the light again. Final render in Vue 8.5i was around 14 hours at 1920x720, 'final' quality settings. When the render was complete I saved out two versions.. an 8-bit .bmp with the exposure adjusted to 'blow out' the sunlight and a 16-bit .tif with no exposure adjustments. I brought these into photoshop and applied the 'blown' layer over the unadjusted layer in 'hard light' mode. This gave me a nice dynamic contrast between the light and dark areas of the image. I did some more hue and contrast adjustments over the image until I got something I was happy with. This may look very dark to some folks but it looks nice on my hw calibrated LCD monitor. Many thanks to everyone who offered comments and encouragement on 'Desolation.' As always your comments and constructive criticism are most appreciated!

Comments (26)


)

jclP

12:17PM | Tue, 13 April 2010

Great work!

)

callad

12:19PM | Tue, 13 April 2010

I like this one more then the previous one. It has got more 'power', more atmosphere (at least in my humble opinion) So the artistic block seems less eh? Well, expect ups and downs in that department my friend.. I can relate!

)

texboy

12:30PM | Tue, 13 April 2010

a lot of work, but a fine end result! good work, and thanx for all the procedural tips!!

)

Schnuck

12:34PM | Tue, 13 April 2010

Very beautiful place!!!

)

HorseLips

12:57PM | Tue, 13 April 2010

the added foreground gives the image it's needed depth and scale...very nice work!

)

LemyD

1:13PM | Tue, 13 April 2010

Very beauty full and peace full picture. Great Work! Greetings Lemy

)

dragonmuse

2:01PM | Tue, 13 April 2010

Looks more like a beginning to me :) Thank you for all your description. Perhaps someday I will know enough to understand what it all means.

)

MRX3010

2:29PM | Tue, 13 April 2010

Lots of work that paid off, looks great!

)

anitalee

2:32PM | Tue, 13 April 2010

Great work

)

reaver80808

2:50PM | Tue, 13 April 2010

beautiful landscape!

)

EyeOfTheBeholder

3:39PM | Tue, 13 April 2010

A stunning creation,the lighting is beautiful.

)

wilhelm2

3:56PM | Tue, 13 April 2010

Wonderful light!

)

mermaid

5:30PM | Tue, 13 April 2010

a very powerful and excellently done render with oh so moody lighting

)

scifibabe

6:18PM | Tue, 13 April 2010

Beautiful scene. Love the effects and lighting. Wonderful and creative.

)

psyoshida

10:22PM | Tue, 13 April 2010

Feels very uplifting to me. Superb lighting.

)

swjkie100

11:32PM | Tue, 13 April 2010

Wow, perfect sunlight O_O

)

geirla

12:54AM | Wed, 14 April 2010

Great lighting! Thanks for the step-by-step.

)

jakiblue

2:38AM | Wed, 14 April 2010

ok, so I've just come home from work, and I am in MAJOR stress-mode cos anything that CAN go wrong HAS gone wrong the last week or so, and first thing I see is that you have a new image called "The End". :headdesk: Although I'm going to see it as a "sign" that "The End" of my stress is near laughs cos honestly, that is a really peaceful relaxing image. The ray of light coming over those mountains is just beautiful. I've set this as my desktop wallpaper (hope you don't mind!) to remind me, and to soothe me.

)

sittingblue

10:58AM | Wed, 14 April 2010

a beauty for sure.

)

Seaview123

5:59AM | Thu, 15 April 2010

Great looking Vue landscape! Excellent work, and thanks for your insights, too.

)

PhilW

7:08AM | Thu, 15 April 2010

Beautiful and powerful image! Your attention to detail is incredible!

Tugpsx

8:24PM | Thu, 15 April 2010

Very nice, Looks by the rock formation, man has been here. Interesting concept not sunrise or sunset, but could pass for after a seriously gloomy day or an early morinig sunrise after the color splash has subdued leaving the mist to rise. Thanks for sharing as usual, keep up the great work.

)

kobaltkween

3:55PM | Sat, 17 April 2010

yum. i love the light and the rock formation. the tree is a little synthetic looking, as are the trees in the background, but the backlit vegetation is perfect and the light is incredibly effective and emotive.

)

Rutra

6:37AM | Sat, 01 May 2010

Very good work. I like the flow of the lines. Sunset or sunrise, end or beginning...

)

SBarrettfan

10:02AM | Tue, 04 May 2010

an "end" which ends in a beautiful style, a masterful orchestration !

)

ontar1

10:13AM | Tue, 05 October 2010

Love the lighting, outstanding work!!!!!!!!!!!!!!!!!!!!!!!!!


6 201 0

01
Days
:
13
Hrs
:
39
Mins
:
31
Secs
Premier Release Product
Floating village for Poser
3D Models
Top-Selling Vendor Sale Item
$14.00 USD 40% Off
$8.40 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.