I started out using the 3D program called Imagine on an Amiga in 1990, switched to the PC around 1995, then switch to Lightwave3D around 2005 or so. I own a graphics company that specializes in architectural illustrations and animation. If you are looking for a job doing this kind of stuff, willing to relocate to Memphis, TN, and use Lightwave, drop me a note as I am probably hiring.
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Comments (5)
Little Red
I like this.. the lava is realistic, the chains are super, excellent textures for the stonework. Need some weird creatures to dance around on there? grin
bobbystahr
very nice...did you model the supports on the bridge as individual stones or is that a really good bump map...much better than my first pc renders,and the flame was worth the time in my books....
carterhog
The blocks are individual pieces that I initially modeled by extruding a black and white outline of the stones of the bridge in elevation. I might do it differently today, but this was 8 years or so ago. After that I applied a heavily pitted bitmap that I made in a paint program as a bump map to the sides and underside.... the top surface I left mostly smooth, but there's also a mixture of bump textures and color, and dirt textures. I can't remember which ones I used exactly, but the concrete one is probably in there. I used the linear texture to make the lava get blacker at the edges where in theory it would not be as hot and bright as in the middle.... and I used a lot of red lights to simulate the glow on the walls and underside of the bridge. I had a blue light in the foreground, and a bright white or yellowish light up high for most of the illumination and shadows (I called it the light from nowhere).
Santel
Super attention to detail....great job !
Dhurgan
Great picture, if I would want something changed, it would be that the chainlinks are a tad big, i would half the size at least. But I havent doen anything as nice looking, so who am I to complain :-)