Sun, Dec 22, 1:26 AM CST

Teddy and Bird discover a Cottage

World Builder (none) posted on Aug 18, 2002
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Description


After a long journey, Teddy and the one legged bird discover a nice stone cottage to spend the night. "I wonder who lives there ?", asks Teddy. "I expect its a friendly old lady, who will make us tea and cake.", replies bird. To be continued .... This was a very long render, but I finally found a use for a thatched roof, stone cottage that i modelled ages ago. Thanks for looking.

Comments (12)


stoney54

2:27PM | Sun, 18 August 2002

Really Excellent Work! It's so cute! :-)

)

Alfons

4:27PM | Sun, 18 August 2002

This is absolutly stunning. Very nice cottage, you really have a lot of patience to match the photometry of every part of that model with the rest of the scene. I like the mountain in the background and the foreground is great, very colourfull and fresh. I'm looking forward to the next image in the series.

Sking

4:28PM | Sun, 18 August 2002

WOW, wonderful scene. The overall setting you have created is excellent and looks very magical. Well done. ---- Scott.

Mahliqa

7:16PM | Sun, 18 August 2002

Holy cow! This looks so cool!

alextsar

9:14PM | Sun, 18 August 2002

Image is great! I tried to do an Auto Level in Photoshop for it and I think it's becoming a little bit warmer colors. May be you'll like it also. But anyway, the image is really good.

ericsart2000

6:10AM | Mon, 19 August 2002

I agree with the rest, the cottage is well integrated in the whole image, with all the vegetation on the walls or close to it ! It must have been quite some work and it shows. The pavement/road is great too, was it 'just' a texture or something else ?

capt morgan

9:56AM | Mon, 19 August 2002

Thanks for all comments. Alfons, one thing I do to make importing models easier is this. I have a number of "starter" scenes with dummy objects,trees and grass that are hidden but have the correct settings for various thinks like photometry. When I then import the real models, i just copy the settings over. I can then delete the dummy objects before rendering. I have also built up various libraries with objects, that I can just drag and drop. I gues this is more time consuming than using MAX communicator though. I wish DE would release a communicator for Cinema 4D XL 7, the modeller I use. Ericsart2000, the road is a WB road with a high res texture and bump map, and opacity map applied to allow grass to grow through. Same technique as my tutorial.

BorisB

5:10PM | Mon, 19 August 2002

why should I say more?? may be, you could produce an illustraded book of this story?

Dimitri

3:23AM | Tue, 20 August 2002

It's a real fairytale picture! Really, realy nice work. There is not much to comment about, but saying let's see some more.

macombo

2:22PM | Tue, 20 August 2002

Yes!!! Teddy/Capt.Morgan go on!!!

dragonfly2000

1:35PM | Wed, 21 August 2002

This is the first time I've ever looked in this gallery and I find this wonderful image. Well done.

)

Nod

8:24AM | Mon, 26 December 2005

Love it.


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