For more than 20 years I have worked as a technical writer and commercial designer. My primary focus has been on print and Web design and I'm just now exploring the many incredible tools that exist to create 3D work. My main tool is Photoshop, which I've been using it for about two decades. I have also started working with Manga Studio (aka Clip Studio Paint). My main 3D tools are Strata 3D, Daz Studio and Poser. I am also published an Origins Award winning Wild West game called GUTSHOT (see www.hawgleg.com for more info). My professional portfolio is online at: www.mmitchell-media.com.
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Comments (11)
Cyve
Absolutely gorgeous my friend... Fantastically well done !!!
rayag
WoW !!!!!!!!!!!!!!!!!!!
muwawya
Sweet!!
giulband
WOW !! Marvelous draw !!!!!!!!
uncollared
Cool
buffalosoldier
WOW right out of a page of a comic book, great work
UteBigSmile
shadownet
I think you nailed the effect. This looks great!
philebus
This is just outstanding! I'm not much interesting in photo-realism in renders, so I love to see Poser used this way. Your hard work and use of the multiple renders has really paid off.
mmitchell_houston
Thank you very much. I love photo realism... but it's not really needed for every project. I like experimenting with b&w to see what I can do. I think the Comic Book Preview is one of the most innovative things that Poser has added in years, and it seems like many users are ignoring its potential. Ah well... new and shiny will always catch people's attention more, I suppose (and to be fair, I've seen some amazing work with Iray and Superfly). Thanks again for the kind words.
leroysquab
I love this technique of yours. I'm really fascinated by the great B&W comic illustration you are able to achieve. Great job here.
jif3d
I like the shadowing, especially on the right shoulder, where there is a bleed between the half tone angle stripes and the solid black, which could have also added a bit more smoothness to the face, just a suggestion and neat work MM...M&M ? LOL
Well done & ~Cheers~
mmitchell_houston
Thanks for the constructive comments. This was the first test I did with this technique, and it was a pretty good start with the Noir look I'm going for. I'm having a lot of fun with this technique, although the initial set-up is actually quite painstaking, as all of the textures need to be adjusted before it works. Working with older models and designs is actually a little easier, because they tended to have simpler textures and less reliance on bump maps than do the newer items.