Ex Machina by chrysaor
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Description
This time an impression of landscaping in Blender with WorldMachine.
Long time underrated, WM hat recently received highly evolved erosion routines and PBR-textures. It works on a node-system like Blender, but has a slow learning-curve. There is paid and a free version, the free version has some limitations. Export to Blender with gTif-Format ist fluently. Give it a try and have fun.
I spare the details, cus i´been signalled, this was way to much information last time. :(
Comments (2)
Staticon
These are impressive. If only I could drag myself away from Bryce and spend some time learning other tools for image creation. :-)
chrysaor
Thank You, You have "the eye" for that!
None could want You to leave Bryce, still #1 for abstract render. Your gall ist great! (Personally I like Your abstracts best, always a storm of inspirations). But Bryce is a good god and allows to have other gods beside it. ;)
Blender as a whole is hard to learn, but luckily one needs only parts, navigation, lighting, shaders. Raise to the occasion!
Staticon
I may have to. Though recently, I retired and seem to have even less time than when I worked. Still, maybe one day. :-D
chrysaor
So may that one day come. Keep up the good work in Bryce!