Sun, Oct 27, 7:27 AM CDT

Realistic Glass? You Decide...

Cinema 4D (none) posted on Feb 03, 2003
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Description


Spent a couple of hours on Sunday doing this as a glass test. It would be remiss of me not to credit seraph135, a 3DS Max artist, for the idea behind this image. Saying I borrowed from his render in that app would be an understatement - I've blatantly copied it, but his image was so cool and inspiring that I thought I'd try to recreate it in C4D as an exercise for myself, as I've still got so much to learn. I was quite pleased with the way the glass turned out in the coloured candlesticks. Rendered with a key, fill and backlight plus an illumination map overhead, though it wasn't used for HDRI (just for some nice reflections)

Comments (5)


YL

5:58AM | Mon, 03 February 2003

I like it very much

)

seraph135

9:39AM | Mon, 03 February 2003

Hey!..That looks familiar. Nice job. Those specular highlights are making the glass look a little plastic like. Try making them much smaller and with a tighter falloff. Looks good though.

dandavis

2:57PM | Mon, 03 February 2003

I recognized this immediately as one of seraph135's renders. Very good of you to give him credit! I might suggest finding an alternative to using the fake HDRI as your lighting. The reflections on the objects are a bit confusing. It does look nice though!

linkinpark

3:00PM | Mon, 03 February 2003

Yeah,I thought I have already seen this render somewhere!!Really nice job..

)

Erik0815Erik

4:48PM | Mon, 03 February 2003

hard to say - it'S lookin good and if I would not think about it, I would say it's glas, but now I know it's a render and then I feel it's not so natural ... hard to say with glass, isn't it? I think it's possible that glass can look like this .. yes :_)


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