Mon, Sep 30, 7:18 AM CDT

Ready for action....SIR!

Poser Pin-ups posted on May 24, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I got dragged off to a painting class last week - and had a ball! I didn't realise that with oil painting, you don't just paint, you apply the paint and push it around and merged it into the other colors. So ummmm, I tried to do the same with ZBrush on GI Jill (pushing polygon's rather tahn paint). Her hip and thighs have pretty much been rebuilt in order to get her looking ok in this pose. Also lots on work on her shoulders. If I rendered again, I'd smooth out her left thigh (need her knee). Lighting is 50% IBL, 50% infinites - thanks to MaxModels for supplying the missing jogsaw piece in getting this rig right. Shadows are soft ray-traced, with AO nodes glued into most of her materials. I used the Unimesh Realism Kit shader, but with some new sss stuff I'm playing with. Think I went overboard on the sss for this final render (see her right cheek). Getting the wall to merge into the background : Just set the floor (plane primitive) diffuse and spec to 0, and set the ambient color to the same as the background color. Then plug in an AO node to get the shadow. No postwork.

Comments (15)


)

Beniu

1:51AM | Tue, 24 May 2005

Perfect:)! but where is her big gun???? hehe. Very nice. Colors, light (like yours:)BRAVO!

)

RGUS

1:52AM | Tue, 24 May 2005

Mate, you're holding back on the rest of us... you must have written POSER to understand it so well... bloody awesome image, I don't understand most you do, but whatever it is, you do it... love that crew-cut... Nice one! (V)

UweMattern

2:11AM | Tue, 24 May 2005

Hey hats_off ;-) This is the best looking body for this pose, excellent workaround for V3 limitations!!! Skin and lights are also superb! You have to look trough a big lens to find something on her cheek...FANTASTIC!!!! ~Uwe

mestres

2:35AM | Tue, 24 May 2005

Good work. Pose, hands, skin... very realistic

jimbo90125

3:08AM | Tue, 24 May 2005

Wow. She looks very real! I'm new to 3D stuff, but this is the first really realistic looking figure I've seen so far! You got my attention!

)

squeeka

3:53AM | Tue, 24 May 2005

Wow!! This is just fantastic!! Superb skin and lighting and very realistic!! Excellent!!

)

maxxxmodelz

4:56AM | Tue, 24 May 2005

This came out really great, Paul. The shadowing on the skin and ground look just awesome. I think perhaps the ground shadows could be just a bit darker near her knees, but on the skin they're perfect! I'm really impressed by how the bikini top looks like it's really "fitted" to her body nice and snug, which of course enhances the overall realism! Oh, and SUPER job on the morphs. Great character.

)

Morris

7:31AM | Tue, 24 May 2005

I like how the bikini fits too, and those shoulders! They look perfect, great expression beautiful lighting!

Mahna

9:54AM | Tue, 24 May 2005

Excellent job. I love the way her shoulders and upper arms look. That is my biggest complaint about the unimesh characters. Awesome character, and beautiful render! ;-)

justpatrick

10:42AM | Tue, 24 May 2005

Someone in the forums told me I should seek you out, and I'm glad I did! Your work is perfect!! You do all of this from Poser, right? It's hard to believe. Really really great. Thank you.

)

Nod

11:57AM | Tue, 24 May 2005

Amazing stuff.

)

odf Online Now!

2:59PM | Tue, 24 May 2005

Awesome render, and, as usual, your explanations are very helpful.

richardson

4:14PM | Tue, 24 May 2005

Awesome. But on to what you want...More fleshiness at the knees. Even a thinner girl would produce more bulge (climbers excempt). This might take the bow out of her thigh. And a twidgit at the shoulder/arm/chest joint (triangular fat). Side to side on her L hand is a few points past possible(turned out). Nice Martha Stuart green..lol. Tasteful and subtle. The clavs are your best meshmashing,imo. They really turn up and over properly and I just realized that this is an old figure of yours. Reworked with new experience. Is her nose bent? Awesome. Veins on forearms...;p. Now you're cookin

Magik1

1:23AM | Wed, 25 May 2005

It' all been said above......FANTASTIC!

)

FS

3:37AM | Fri, 27 May 2005

Fantastic texture and render!Looks great!!!


1 1278 0

00
Days
:
16
Hrs
:
41
Mins
:
53
Secs
Premier Release Product
SAMANT City Flat
3D Models
Top-Selling Vendor Sale Item
$18.50 USD 50% Off
$9.25 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.