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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: NUBE Q: Will hair export/import to other 3D software for renders?


archrendr ( ) posted Mon, 23 December 2002 at 11:09 AM ยท edited Mon, 02 December 2024 at 9:32 AM

Hi, I need a short hairstyle or a complete hair pkg for Vicky but I want to render it in Cinema 4D. Are the hair pkgs rendered OK in other software besides Poser? Any suggestions about which one to get? Much thanks, archrendr


c1rcle ( ) posted Mon, 23 December 2002 at 11:18 AM

Are we talking Poser5 or transmapped hair? Transmapped hair will render perfectly in other programs with a little work(grouper from freestuff will help greatly). The new Poser5 hair will not export into a usable form at all for now.


c1rcle ( ) posted Mon, 23 December 2002 at 11:20 AM

the best free hair can be found in a couple of places we have Studio Maya http://digitalcrafts.e.fiw-web.net/ & Digital Babes http://digitalbabes2.com/ the best of the short hairstyles are at Digital Babes, Kozaburo is a genius when it comes to transmapped hair :)


archrendr ( ) posted Mon, 23 December 2002 at 11:34 AM

Hi and thanks, I guess I'm talking about transmapped hair for P4. Sorry I don't yet understand how that works....I'm going to guess that it is just an object mapped with a hair-like transparency - no actual geometry that shows as opaque....Yes? How would that work in another 3D soft like Cinema 4D? Just put it into both the color and the alpha channels??? Thanks again.


c1rcle ( ) posted Mon, 23 December 2002 at 12:15 PM

you're spot on with that tho I'm not sure how you do it in Cinema, haven't tried it yet :)


archrendr ( ) posted Mon, 23 December 2002 at 1:16 PM

Thank you - maybe I can figure it out.....only takes a little time. Archrendr


Spit ( ) posted Mon, 23 December 2002 at 1:21 PM

Transmapped hair has real geometry. It is fit to the head in Poser. The textures are applied the same as for any other geometry you have. The transparency map goes in the renderer's alpha channel, yes. Some hairs have several layers, each of which is transmapped which can make it a bit complex but hair is basically handled the same as any other object for 3d rendering. (except Poser 5 hair)


c1rcle ( ) posted Mon, 23 December 2002 at 1:26 PM

thanks Spit, you explained it far better than I did :)


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