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Subject: C2 transparency not working, need help...


bijouchat ( ) posted Mon, 30 December 2002 at 4:56 PM · edited Thu, 19 September 2024 at 8:44 PM

file_38784.jpg

I know I know, its the same old time after time answered question... but I'm ripping my hair out over it (and its a lot of hair) after looking up all the tutorials I can find, and looking through the forum messages, and none working completely satisfactorily... I am trying to get a decent transmap for an eyelash so I don't have to postwork it in... is it possible not to make Mike not look like he's got falsies on... ugh... please :)) anyway here's a render of what I'm dealing with and my shader tree.


bijouchat ( ) posted Mon, 30 December 2002 at 4:57 PM

file_38785.jpg

and here's the shader tree


Patrick_210 ( ) posted Tue, 31 December 2002 at 9:53 AM

file_38786.jpg

Here's the way to make transmaps work properly.


Patrick_210 ( ) posted Tue, 31 December 2002 at 9:56 AM

BTW, credit goes to Litst for posting this on the Yahoo Carrara Group. This should probably be posted in the backroom here if it isn't already. Patrick Tuten


bijouchat ( ) posted Tue, 31 December 2002 at 10:16 AM

thanks a lot! ****saves that screenshot now!!


bijouchat ( ) posted Tue, 31 December 2002 at 4:20 PM

well still not working on the lash trans but thanks... I think I know what the problem is, going to do some experiments... I think its because the lash is not a flat plane but rather a lash shaped box, I think if I make a new lash prop that is 4 flat planes (not too close together), I will fix this problem AND get the realism I want :) something to do, anyway! Otherwise the figures look amazingly realistic and I really want to crack this nut to use my Poser figures in my Carrara scenes. I like Carrara much better as a shader and renderer!


bijouchat ( ) posted Tue, 31 December 2002 at 4:25 PM

now I'm up on them closer...and they are flat planes, anyway, I think they are too close together and carrara is rendering them black... off to morph them... thanks for the help :)


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