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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)



Subject: Putting the Eyes back in place permanently


Darth_Logice ( ) posted Thu, 27 April 2000 at 1:29 AM ยท edited Tue, 08 October 2024 at 10:54 AM

Okay, so I got a morph target for the head that includes scaling, so when I apply it, the eyes get lost in the skull. I have to put them .002 x .002 y and .003 z to get them back where they look right. However, doing this on the axis dials is a temporary fix. As soon as you use a pose file, they are back to default .000. How can I attach them permanantly to their new location? I thought Joint editor would do the trick, but either I don't know what i am doing or I am using the wrong thing. (I tried tweaking starting and ending parameters by the same .002 .002 .003 respectively. Also tried even MORE numerical changes to see if I could get them in there...) Thanks in Advance -Darth_Logice


Anthony Appleyard ( ) posted Thu, 27 April 2000 at 2:53 AM

It seems that we need an option "scale, and also scale all parts which are children and grandchildren etc of this part".


jrizal ( ) posted Thu, 27 April 2000 at 10:57 AM

Would using a morph to adjust the position rather than the xyz dials do the trick?


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