Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 23 9:03 pm)
now heres the slightly tricky part, but its not really!!! LOL + Locate your Victoria 3.cr2 file, usually found here: C:Program FilesMetaCreationsPoser 4RuntimeLibrariescharacterDAZ People + COPY & PASTE it to the same directory, it will pop up called something like 'Copy of Victoria 3' + open it with a text editor (i used word pad) + goto EDIT - REPLACE + in the top line 'FIND what' put in blMilWom_v3.obj secind line 'REPLACE with' put in blMilWom_V3_UV.obj or whatever you named your new obj file we created earlier. + now when thats down just click SAVE (not save as) + remember to rename your newly created cr2 File, you don't want it called 'Copy of Victoria 3' LOL.. so call it something like Victoria 3 UV + Load up poser, go to FIGURES open your DAZ PEOPLE library and there should be your new figure, she won't have a picture just that strange person with there hands up, you can create a PNG for her later! or resave her when you have injected the V3 morphs into her!! Now go and render away, apply all those gorgeous V2 textures you thought you'd never be able to use on your gorgeous shiney new V3!!! I really hope that helped.. If anything was unclear i will do my best to clear it up!!! HUGZ Happy rendering -=SimderZ=- *ps i am aware there is an error with the right nipple & apllying mat files... I think there is a new UV file out there to correct this problem. If someone knows where it is post it here, then all you'd need to do is repeat all the steps but use the corrected UV instead of the DAZ one!!!
"Does this replace V3's mapping with V2's? Is there a way to do this so I can keep one version of V3 with V3 mapping, and another with V2 mapping? " nope it just creates a NEW V3 figure that is able to use V2 textures, and still use all of V's morph injections.. It won't replace anything, you'll still have you main V3 and V2... This newly remapped V3 however cannot take V3 textures anymore, as she is remapped to tell Poser to where it should put V2 textureson V3's changed body geometries.. :) hope that helped! -=SimderZ=-
OK.... i found the link to the corrected UV file.. It correctes the error in DAZ's UV's that made V3 remapped right nipple not show up when using V2 textures... http://www.thenetherworks.com/Mesh/Victoria3to2UVfix.zip simply use that UV instead of blMilWom_V3_V2UVs.uvs i mentioned in STEP THREE and all should be peachy!!! Have Fun -=SimderZ=-
giggles it was my pleasure!!! let me know how it worked for you, i would love to see pix hugz -=SimderZ=-
"*ps i am aware there is an error with the right nipple & apllying mat files... I think there is a new UV file out there to correct this problem. If someone knows where it is post it here, then all you'd need to do is repeat all the steps but use the corrected UV instead of the DAZ one!!!"
http://store.daz3d.com/Update/V3-servicerelease1.html
The uvs download on the Victoria 3 product page was updated with sr1.
-Rob
hmmm thats weird.. it didn't do that for me... very odd!!! what texture did u apply? and yes there are only 2 intances that u have to change... I am stumped.. i haven't encountered that problem.. i'm sorry.. hmmmm
Maybe if you tell me what you called ur newly remapped V3 obj i can create a Cr2 for you :)
I was careful to only check the two boxes in step 4. I'm sure i got that right. I can try again with the -mat file. I tried several textures. Some from the AtoZ collection, some from the Essence of Beauty collection for the milgirls which map perfectly on to Vickie Lo res. I'm pretty sure I had some V2 textures that I tried but not positive about that. Maybe that's an issue.
well, you all seem to have worked it out! which is kewl.. and i'm glad i could help bring more variety to your V3! Its kewl to be able to use all thise great V2 textures again!!! Have Fun! -=SimderZ=-
This is wonderful, thanks Simderella! Can this same process be done the other way around? I would like to use V3's textures cooridinates on the "V3 to V2" version of V3. Is there a way to do that? Wondering if anyone has tried it. I tried it, but I might have done something wrong, because it didn't work.
Well, while waiting for clothes for V3's slightly more complex cr2 to be made, I was hoping to use the V3toV2 version of her to clothe a particular scifi character I've made using regular V3 with the hi-res V3 mapping at daz. I'd like the mapping for the character to match on the V3toV2 version as well so that I can expand her wardrobe in the mean time. I love the new mapping of V3 way, way, way better than original V, nice as her mapping was at the time, and I don't want to go back. Plus, I've already established this character's look where I'm using her at using the hi-res daz v3 textures maps. Thus my delimma. If there was a way to just remap the head to V3's head mapping, that would do. I could modify a body texture I already have for original V to do for the body.
I'm so glad that i was able to help! :) I would love to put this in a pdf file, but i don't appear to have something to create that file.. I have the adobe reader, but i can't create one... How would i do it? I have put together more pix and stuff to make one I have it all ready to do.... can i download this product for free anywhere... Many Thanks & Hugz -=SimderZ=-
ok... I have created a PDF file of this tutorial.. I will upload it and give you all the URL.. the file is about 759kb!!! This file will be available for download for one month so grab it now! Or I will email it to you :) http://homepage.ntlworld.com/vayne_xianah/SimderZ/How_To_Uv_Map_V3.zip -=SimderZ=-
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