Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Excellant Maga, Glad you figgerd out how to post, I see your problem with the boat.I think the image would look good as it is but without the boat unlees you intend to make it a pertinent part of the image .,It looks as though you my have to change the mapping mode on the boat texture and perhaps stretch it or use a boolean operation to bring out a more detailed shape . Have you thought of sinking the boat? all the stuff on the bottom of the lake?ocean look very nive. Great image so far Maga. Just let the image happen. Great job Hawkfyr
“The fact that no one understands you…Doesn’t make you an artist.”
Dear Hawkfyr I do appreciate your help and suggestions, maybe I'll delete the boat. I would like you to know that I'm a "do-it-yourself" .....ehm.....artist, I do not have the manual so all I know, that's to say not much, I have learned working and experiemting. So I don't know (yet) how to change the mapping, and what a "caustic gel" is. But I'm sure you'll help.....:-))))) I'd like also to put some plants on the background, but it seems I never reach the end of the pane.....
Your welcome Maga Hmm when you say "they never reach the end of the plane", do you mean you want the plants to extend back to the Horizon Line? if so try viewing from Top view,(Drop menu next to the camera controls), and either duplicte the plants you have now or bring in other ones for variety, anyway... from the top view you can see the camera's Field of view, select and move the new plants back away from the camera along the "Z" axis. You may have to use the zoom tool(Hidden toolbar along right margin) too get a wideer view, now go back to camera view and re -locate and re- size them as needed. top view will be a common camera angle used for positioning objects and lights. okay ...to change the mapping modes go into the texture editor and click the little down triagle in the lower right corner of the texture component window(s)( the 3 little windows on the right side of the texture editor, that menu will reveal the "texture mapping modes" it will say "World Space", Oblect Space" etc. Try different modes and notice in your nano preview the different ways the texture its "Mapped" to the object or group. send me your Edress. and I'll send you the caustic gel. you place this gel on a light to cast those reflection Refraction effects, that one would find at the bottom of a swimming pool or lake/Ocean. You may have noticed it used in my latest image. " A Rest" I cant remember who made it but there are many caustic gels "Floating" around the Net. (bad pun..lol). I hope this helps. good luck Hawkfyr
“The fact that no one understands you…Doesn’t make you an artist.”
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