Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
Thanks everyone. I am very pleased with this image. Thanks for all the positive comments. picnic, to answer the questions. Yes the clothes are standard Poser 4. I rescaled and cheated them a lot. They really don't fit, but what you don't see can't hurt you ;-) A rule of thumb in my 3D stills work, "If it can't be seen and doesn't get reflected anywhere -- remove it!". ANd it the part that does show looks ok, and the part that doesn't looks bad, who's the wiser? The Hair is from Zygotes clothing pack, but I'm sure the standard pigtails would have worked too. Zygote's just has a little better front. (Beware -- the hair style doesn't come with a template, I had to make one with UVMapper) So I'm not as innovative as all that ;-) James
OK, Answer time (In order of apperance): Arabinowitz: Read the Manual ;-) It's not true collision detection. i.e. you can't move something and have it bump something else. It just takes the obj and it's surrounding boundry and moves it to the next boundry it comes in contact with. This has been around since Bryce 3 (I belive) Shawn4683: I've been in Fine Arts and Commercial Art/Graphic Arts for over 25 years. I also (tho not lately) do pastel portraits. This took me only 2 days. Most of the time was spent on texure/transparency maps and the gumballs. a_super_hero: Didn't scale Victoria at all. I indeed just made things look larger. But the hair, beret shirt and vest are all standard size. Camera angle plays a big part in this also. James
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.