Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
Well, you also get the Setup Room and an interesting lighting bug. :)
Coppula eam se non posit acceptera jocularum.
The Setup Room is a wonderful tool if you're going to build Poser figures from various kinds of pieces. Fast and easy! I'm ashamed to admit that I didn't discover it until just yesterday......
My python page
My ShareCG freebies
Well, despite falling in love with P5, I still find myself occasionally using P4/PP with the DAZ stuff. Seems to load faster and the morph injections with V3 don't need quite the workarounds with P4 that are required in P5. But that's one specific model. Its not like Bryce 5/4 where 5 completely replaced any need to use 4. Chuck, I though you were a poser user? If I thought wrong, then here's what I would consider in making a decision between 4/pp and 5... If you are new to Poser, or only have 3 and below, then pencil out the upgrade or purchase price differences and weigh them against just a handfull of things.... If you use LW or one of the other modelers that work with the PP plug ins and feel that is important, weigh the P4/PP heavily now as there are no plugins (yet) for P5. If the plugin is not an issue, then you get all the other advantages of the PP plus a TON more with P5. Also, if you are like me and export to Bryce for work, then P5 has only slight advantages over P4/PP. I gotta say, the dynamic hair (which is not exportable) and the face room for Don/Judy (which doesn't work with any of the DAZ stuff but is exportable) is phenominal. In short, I love P5, but occasionally use P4 for speed on the puter when the features of P5 are not needed.
Actually, when it came out and allowed me to take things into LW, have multiple views, export to Flash, and the other features, it was a step up toward Pro. If you've got P5, it's not as much of a deal. Of course, some of us Mac users still haven't got P5 yet...
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/
Chuck, I happily upgraded to ProPack a couple of years ago. The multiple viewpanes alone made it worthwhile. (Sorry Eric, I was going to use this example before I scrolled down far enough to see your image.) If you have a dragon crumpling a scroll, then it doesn't matter if his talons go though it as you move things around. If you have Vicky crumpling a love-letter, being able to have a main view for overall position, AND a view for her hands so that the fingers don't go through the paper, AND a view of her face to be sure that her eyes keeping tracking the letter no matter how you pose the hand... ALL visible at the same time? Yes! The Setup Room alone made it worthwhile. I could build things out of props and primitives and put bones in them (I was designing an animatable corporate logo this way before my employer went down the tubes). You can move bones from one figure to another and tweak, or do it from scratch... but either way your model is off and running and it doesn't take a week to do it either. The python scripts alone made it worthwhile... and this was before Ockham started pushing their boundaries. Most of what I collected was simple useful stuff, like making a character completely White to his toenails before applying texture maps? Delete all lights? Render to BMP? Zero out all morphs? Any of these with a click?!? These are all little things but they save time and hair (a lot of hair in my case). I ignored the cartoon people, that isn't my style. I didn't get to the point of exporting to the other programs because the other artist was using Maya and that plugin didn't yet exist, but tested a couple of them while we were deciding upon art paths. There are undoubtedly features and functions that I still haven't explored and exploited, but mostly because I haven't needed to. However, there is enough good stuff that any one of the major features presents a convincing argument for an upgrade. It runs fine on my G4 under OS9.0 with only 384 megs of RAM. If you are on a PC go directly to Poser 5 unless you needed the plug-in ability yesterday. If you are on a Mac, take another look at the ProPack. Carolly
Attached Link: http://www.renderosity.com/freestuff.ez?Form.Contrib=ernyoka1&Topsectionid=0
If you want to see some of the cartoon people, then go to my Free Stuff (link above) and have a look at the 2 animations with Hemlock (Hemlock's Halloween 1 & 2) It features 2 of the cartoon characters. I had Poser. Got the Pro Pack demo and was instantly hooked. Those multiple view windows are GREAT! And Python.. I love it. Can't get the Poser-to-Max to work though but I do my renderings INSIDE Poser anyway, so it's not that important :o)FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
There are 2 kinds of .rsr files. (The name might allude to the "resource" fork present in Mac files since Poser was originally a Mac application.) There are "rsr"s in with the Geometry files. Don't touch them unless one gets corrupted. There are also .rsr files present in the Libraries for characters, lights, props.... They replace the shrugging guy with little pictures of the desired object. When you install ProPack it automatically goes in and converts all of those .rsr files to .png files as each library is opened. If you see a character folder which has .cr2 .rsr and .png for each character, you can delete all those .rsr files. Don't delete them unless they have been replaced. I did mention two types of .rsr file. If you use the DOS command line and delete all .rsr in Runtime, you'll remove too many. Don't do this! Think first!! Only remove the ones which have .png's in the folder next to them. You wouldn't think that a few thumbnails would take up that much room on your hard drive. People here brag/complain about how many gigs their Runtime occupies! If you are tight for space, or naturally tidy, you can free up a lot of space for something better than redundancy. And in case you are wondering, .png is a standard cross-platform, non-lossy, really neat file format so converting is a good idea. Carolly
I didn't think Pro Pack used geometries rsr's either?
And anyway if they ARE deleteable, in case one of them gets corrupted, why not just delete the whole lot and let Poser create them again, one at a time, when they're needed.
The only .rsr that may NEVER be deleted is the one and only POSER.RSR!. So in case you ARE planning to do a dos del *.rsr DO remember to write protect - or better - rename your Poser.rsr to something like Poser.tmp when deleting. After it's done rename it back to Poser.rsr.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
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"Pro Pack adds powerful functionality to Poser 4. LightWave 7.0b and 3D Studio Max 4.2 can host Poser scenes, and you can create custom PoserPython scripts for even greater control of Poser. Pro Pack also exports 2D Flash and 3D Viewpoint animations." (taken from CL's website...in fact, this is ALL I could find about the product there) So, besides reading JPGs instead of BUMs for bump maps, (not that THAT's much of a reason) what's the reason for buying this product?