Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Magnets. Perhaps the best starter's tutorial for magnets is at Morph World. http://www.morphworld30.com/ The Putty Tool only helps you utilize existing morph targets. I thought it was going to be a vertex manipulation tool, too. What a disappointment. :) But magnets will get you there.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
It looks like you have reversed normals on the invisible side. You can fix that using the Grouping Tool. Select the polygons that are inverted, then click the invert normals button. You did a copy-flip-attach in your modeler, eh?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Attached Link: http://interneteye3d.com/Tutorials/2000/sept/posermorph/default.asp
You can also check out Steve Shank's tutorial for making morphs in Anim8or. I'm working on my first piece too, and have found that on adjustments, I export the piece as a morph target, pull it into Anim8or, pull the offending polys out a little, save it. Then I load it as a morph target and it works great. It gives a lot finer control than using magnets.Magnets. Move the magnet relative to the base to deform the target geometry. I know, magnets are counter-intuitive at times. Took me two years to learn them. Now I use them constantly. :) If the region is pre-grouped, you should be able to just go ahead and invert the polygons. The invert button you mention inverts your group selection. The invert normals button is down near the bottom of the Grouping Tool box/window/popup thingie. Umm. I don't have Poser in front of me, so I can't give you the specific terms, but look for the word "normals".... Anim8or is actually a very good idea. I need to brush up on it, myself, instead of fighting with RDS so much. :)
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Make your chick invisible, turn her around, select the faces from the other side. You may have to zoom in to see the backside of the cloth. What you have selected here are the ones facing you, you can only select, as well as unselect them from one side. Load your magnet for the item to deform, manuever the base to a point under the dimple, the magnet will follow. Select the magnet and use the YTRANS dial to pull the cloth away from the base. Use the magnet's SCALE dials to fine tune. Magnets aren't too tricky once you "get it". Mark
It will probably help to make your mag zone a bit smaller and position it near the "dimple" as well. Ah, to "get it". :) Months and months of beating my head against the wall with magnets before I got it. :) Then again, I'm not terribly bright.... :) Better luck to the rest of you!
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
The magnet tutorials will really help. It's hard to learn quickly. Briefly, there are three parts to each magnet. 1 - the magnet itself, 2 - the magnet base, and 3 - the magnet zone. Simple steps to using the magnet: 1 - position the base close to the area that you want to affect - doesn't have to be too exact 2 - set the zone (it's a sphere) exactly over the area that you want to affect. There is falloff near the edges (the center of the zone is affected more). Remember you can use the x,y, and z scales independant of each other. Use at least 2 camera views to make sure you're right where you want it. 3 - Move the magnet in the direction (from it's base) that you want the morph to occur. You can also do scale changes on the magnet for other morph effects. You will probably only need a simply one axis movement to lift that fabric 4 - You can then spawn a morph target, delete the magnet, and control the effect with the morph dial. If you're still stuck, read the tutorials and do some practice.
A response to post 14: Try varying the size and placement of the mag zone in small increments. As chanson points out, there is a falloff toward the edges of the mag zone, so you will want the zone to be larger than the area to be affected. This might help, below. If it is just confusing, ignore it. :) Make the zone really big and move the magnet in an extreme way, to be able to see a definite effect on your target object. Once you see the effect, start shrinking and re-positioning the magzone until it is only effecting the region you want. Then start working on moving the magnet in a more controlled manner.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Umm. At this point I would try to verify that the magnet is actually set up to affect the part you want. Select the problem body part and look at it's parameter dials. there should be a dial for the magnet. The dial should be set at "1". Also check the properties for the body part to be sure that "bend" is checked. If bend is off, the magnet will not do anything. You could just spawn a fresh magnet for the desired body part as a test.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Attached Link: http://members.shaw.ca/thunderstorm-creations/geep/
Dr Geep had a magnet tutorial just a few weeks ago. Search this Forum. His collected tutorials are here: http://members.shaw.ca/thunderstorm-creations/geep/ His step-by-step instructions with lots of pictures, and a dash of humor, really help demystify these tools. CarollyThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.