Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)
TMGraphics, I assume your wondering about using it for a large area? Well, if you lookat the scene file you will see that the light size is actually almost the size of the truck. The plane I used for that image was a infinate plane only because I didnt have to worry about a sky up above for that render. If you are using the light in the form I used you shouldnt have a need for more planes, just more lights where you want areas lit up. However, if you are going to do a landscape and want certain sections lit using thismethod then you wouldnt want to use an infinaite plane, rather a normal plane. In that case if you were using multiple planes I think this: I noticed using this lighting method that render times are more dependent on the objects the light is hitting rather than the light itself. For example, the truck took 8 hours to render. A cube or torus would take about 10 minutes, using the same exact lighting. Hope that answers your question.
More posts on HDRI http://www.renderosity.com/messages.ez?Form.ShowMessage=1078758 ^ These were crappy renders though. And didn't use any lights. http://www.renderosity.com/messages.ez?Form.ShowMessage=1074620 Basically a hdri image is mapped onto the inside of the sphere to simulate an environment.
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Attached Link: http://claygraphics.phase2.net/Ball.html
a 3 light Animation for such effects, done back when we were beta testing, you need to have Quicktime installed to view. http://claygraphics.phase2.net/Ball.htmlDo atleast one thing a day that scares the hell outta ya!!
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=261521&Start=19&Artist=Rayraz&ByArtist=Yes
JDWohlever: "wink ;) Try both ;)" Done that: http://www.renderosity.com/viewed.ez?galleryid=261521&Start=19&Artist=Rayraz&ByArtist=Yes(_/)
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No, no post on that little guy. His Diffusion is 100, Ambience and Reflection were taken to 15. All colors set to 255-white. Ground plane; all colors set to 255-white. Starting with Diffusion and runnig down, the numbers are like this; 100,5,1,1,1,0,1,0 Lol, I didn't even think of the Silver Surfer, `til you mentioned it. AS
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(repeats himself from the last ten "Radiosity" threads) Obnoxious, I know. But if we're going to use words, then we all need to AGREE on the definitions. These institutions are called "Language", in English. What you are viewing is the softest, sweetest shadows, but again, there is nothing radious about it. Inside Bryce's Ray-tracer, there, at no point is there any information pertaining to reflected rays. Don't believe me? Look at your render report. (shrugs) (beats the dead horse, eats him, poops him out) Try rendering the same truch, in Lightwave, with real radiosity. Don't get me wrong, I love Bryce. Just clarifiyng things for newcomers.
Now look at my pic using nothing but true abience and 1 light. You can see the red and blue walls bleed thier color onto the floor. There is zero reflection on the floor or the left sphere yet they pick up the walls colors. I'm not yet sure why the back wall and ceiling don't do the same.
The true amb. probably only does one bounce in one direction. Your light is hitting the walls at a 45 degree up angle so the light bounces off at a 45 degree angle. Just a guess. The other idea is the wall on the back and up top are receiving too much of the reallight thus washing out the color light. They are closer to the light source than the floor or ball.
Aye, it's a beautiful technique! And I sounded like an ass for saying that Bryce doesn't have any rays for reflections, that's not what I meant. The color-bleed that you're showing is awesome, I'm impressed Aldaron, but mathematically there is nothing radious about it. Reflected light and radiosity aren't the same thing.... I'm done bein obnoxious, though, I don't mean to breed dismay... But there's a reason I'm the Shadowdragonlord, ya know? (laughs at self) Can't wait to see what you guys do with your next images!
Attached Link: http://freespace.virgin.net/hugo.elias/radiosity/radiosity.htm
for an explanation of what radiosity is...Great technical link there, definite save into my faves.
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"I want to be what I was
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