Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 11:00 pm)
That seems unusual because the AreolaBig morph should not only be changing the mesh geometry, but dictacting how the texture is applied. So, if the texture fits the default areola and you apply that morph, the texture should adjust to fit. Have you confirmed that the nipples are assigned the correct texture map? If that's in order, then boulder's suggestion, albeit something that shouldn't be necessary, is a good one. Be certain to edit a copy of the texture image and use that in order to retain the original unedited. BYS
Thanks.
Both the "Nipples" and "SkinTorso" materials zones are pointing at the same body texture map.
I though of editing the body texture map like Boulder suggested, but I'll save that as a last resort. Whenever I see other artists renderings using this same texture map and model, the areola size is fine. The fault must be in my settings, not the map.
I believe I have found the post Martindj was referring to:
http://www.renderosity.com/messages.ez?Form.ShowMessage=1067218
Sadly, still no cigar. The fix suggested only seems to work for the "Brad" Texture/MAT pack texture mentioned in the post. Same problem though.
I'm guessing the answer has something to do with the V3 material zones. If anyone understands how that fix worked, please let me know.
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Has anyone figured out what causes this problem?