Sat, Nov 30, 7:15 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Why two sets of material zones for the V3 eyes?


classic ( ) posted Tue, 04 March 2003 at 9:55 PM ยท edited Thu, 28 November 2024 at 2:04 AM

file_48745.gif

This is a great source of confusion when I am manually setting textures on V3. Why are there two sets of material zones for the eyes? (see picture)

Should I try to make one set transparent, or have them both point to the same map? Why does she need two sets in the first place?


PabloS ( ) posted Tue, 04 March 2003 at 10:45 PM


c1rcle ( ) posted Wed, 05 March 2003 at 3:55 AM

I've seen this sort of thing before when I used a mat file on the wrong figure, not sure if this is the same tho as I'm still waiting to buy V3.


jerr3d ( ) posted Wed, 05 March 2003 at 8:40 AM

/


Silverleif-Studios ( ) posted Wed, 05 March 2003 at 9:08 AM

V3's actual material list: Eyebrows Eyelashes EyeSocket Fingernails Gums InnerMouth Lacrimal LCornea LEyewhite Lips LIris LPupil Nipples Nostrils PubicHair RCornea REyewhite RIris SkinArm SkinFeet SkinForearm SkinHand SkinHead SkinHip SkinLeg SkinNeck SkinScalp SkinTorso Teeth Toenails Tongue She's only got one set of eyes :) they are just spit into two seperate eyeballs :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.