Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 19 5:17 am)
The simplest fix is just to do a search-and-replace in the CR2: replace all "bend 1" with "bend 0".
My python page
My ShareCG freebies
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Attached Link: http://www.atomic-knights.de
Hello everyone, I am doing a poseable keyboard at the moment and when I thought I was done with it I noticed some really strange thing I can not explane.ok, let begin :
every single key is a child to the frame
every key can be rotated for 5 degrees
if I "push" a key the frame somehow transforms in the direction the key moves.
if I "push" more key the frame transforms more.
on the picture you can see : none key pushed, one key, six keys.
The frame does not rotate as you can see it is only "deforms" How can I avoid this unwanted effect ?
I edited most of the dials and set limits in the cr2 code but I did not use morph targets or anything in the object.