Tue, Nov 26, 6:45 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Playing with Lensflare and Glow. :)


Greywolf Starkiller ( ) posted Mon, 29 May 2000 at 8:19 PM · edited Tue, 26 November 2024 at 6:42 PM

firetest3.jpg I got the beam morphs for the second set of guns done, and the aft sails as well. I was playing with the Lensflare and Glow filters I bought for PSP. The Lensflare filter is pretty easy, but the Glow filter will take a bit of time to get the hang of. :) Time to do the front mast and sail and finish this lengthy project. ^_- Greywolf


momodot ( ) posted Mon, 29 May 2000 at 8:58 PM

The "sun" is real sun-like, very visceral feeling. To be critical now, the yellow gun beams look too solid for me... how bout a somewhat transparent tube (a stretched torus?) and apply the glow to that? Something more glassy. I particularly like the light of the "running lights" on the "wing" surfaces etc and the plastic gleam of the gun housings. But you have Poser... where is the figure head? That is what those ladies at the prows of ships is called right?. Thanks for showing :)



bonestructure ( ) posted Mon, 29 May 2000 at 11:09 PM

That's one hell of a model

Talent is God's gift to you. Using it is your gift to God.


Greywolf Starkiller ( ) posted Mon, 29 May 2000 at 11:42 PM

Actually, I can turn the transparency settings up on the yellow beams. This rendering was done in Poser 4, so I have control over that at least. :) It's not quite a tube, but a morph target that fires the weapon. Thanks, bonestructure! I'd like to post this baby when I finally finish it after 5+ weeks of work on it, but I think it'll be too big, even ZIPPED. :( I'll see what I can do anyway. The model is VERY stable. Even with it, two figures AND their clothes, Poser didn't have any problems with it. It DID slow Poser down a bit, I only have 64 megs after all, but Poser never crashed even once. :) Greywolf


Greywolf Starkiller ( ) posted Mon, 29 May 2000 at 11:51 PM

As you can see, even with the ship, two figures with clothes and textures, Poser did not crash. :) figuretest.jpg Greywolf


LoboUK ( ) posted Tue, 30 May 2000 at 3:20 AM

I've watched the development of this model and I have to say that I am very very impressed. That is one hell of a piece of work Paul


bonestructure ( ) posted Tue, 30 May 2000 at 11:41 AM

What program did you do the modeling in?

Talent is God's gift to you. Using it is your gift to God.


bonestructure ( ) posted Tue, 30 May 2000 at 11:42 AM

If you're using 3DS, if you go into the materials editor, you can apply photoshop filters as mapping

Talent is God's gift to you. Using it is your gift to God.


Greywolf Starkiller ( ) posted Tue, 30 May 2000 at 12:26 PM

I'm using trueSpace 3, and it can also use the filters, though when I bought them, Lensflare came with a special trueSpace version. I don't render in tS though. This is a Poser render, surprising as it may seem. I just wish I could do textures. The ship looks great without them, imagine how cool it would look WITH them. Guess I'll have to learn. :) Greywolf


Greywolf Starkiller ( ) posted Tue, 30 May 2000 at 12:30 PM

Thanks, Paul. It's my first model and I didn't anticipate going as far as I did. :) As I was doing it, I thought that it would be REALLY cool if it was posable. Then I thought, well why not? :) Greywolf


Marque ( ) posted Tue, 30 May 2000 at 1:37 PM

Nice Work!! Marque


Tribe ( ) posted Tue, 30 May 2000 at 4:01 PM

Great work Greywolf!!! I'm pleased that you modelled it all in TS, which I think is a really nice app. Your right, with the right textures applied, this ship would look especially cool:) Tribe.


bbascuba ( ) posted Tue, 30 May 2000 at 7:23 PM

I have to say that I sure have enjoyed watching this project come to life. Everyday it's something new; something COOLER!!! Enjoying the views, BubbaScuba


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.