Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Hi all, This is probably fairly simple, but lighting in general still gives me trouble. In this particular instance I want my lmp shade to look illuminated from within. What I often do in such a case is set the glow shader to the same thins as my color shader, be it a color, a texture map, etc. But that makes the lamp shade really really bright, too bright in this case. Any other ways to go about this? I tried putting a light source (bulb) inside the lamp shade and make it a little transparent, but that doesnt really work either. Suggestions anyone? Thanks in advance, Max