Thu, Jan 23, 11:27 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: Animating OUTSIDE Poser


nonames ( ) posted Tue, 06 June 2000 at 7:08 PM · edited Thu, 23 January 2025 at 11:23 AM

I'm just curious, what's the verdict? Is it possible to animate the sequences made in Poser in other 3D packages? Mainly 3D Studio MAX R3.1 and Bryce 4? Thanks! Greg


MadRed ( ) posted Tue, 06 June 2000 at 7:42 PM

Hmmm. You would probably be better off using something like Premiere. Maybe it can be done, but it will be tedious and error-prone.


nonames ( ) posted Tue, 06 June 2000 at 8:21 PM

So I can't make someone walk in Bryce? Or 3D Studio? I thought I saw someone do it.. a ballerina...:( Damn. -greg


MadRed ( ) posted Tue, 06 June 2000 at 9:19 PM

Bryce doesn't have posable figures, that's what Poser is for. Tough to make the two work well together on animation. I don't have/use 3D Studio, but it should be possible. Still easier to composite the two anims with Premiere, tho.


visque ( ) posted Tue, 06 June 2000 at 9:27 PM

There are ways! You can export .3ds or .0bj's and create the motion in 3dstudio using morphs. ( tedious ) There is also some software that I've seen mentioned in these forums that supposedly expidites the proccess. (It's the one you saw with the balerina). All of the posing would be done in Poser and static meshes would be used in 3ds. What aspects of the other packages are you looking to take advantage of? The better renderer? Better memory management? Just curious because I have dabbled with exporting to 3dstudio, but at present I am rendering in poser and compositing layers in discreet effect. Visque


kyrin ( ) posted Tue, 06 June 2000 at 10:34 PM

If you want to animate a figure in 3dsMAX you will need to export the mesh and then use either character studio or bones pro to animate the mesh. It works. Trust me. You will have to play around with which works better but all the character studio models are solid non-jointed meshes and the biped figure deforms the mesh just like poser does. In fact you can edit the "joint" parameters in something like bones pro so that the mesh doesn't get all screwed up around the joints like poser does it. If 3ds MAX had the posing dials, presets and figures I'd dump Poser all together. Also, premiere won't do a thing for you, unless you have already rendered the animation. Premiere is nothing more than a very good video editor / video compositing program. As for Bryce or any of the other lower end programs, I aint got a clue. Never bothered with them.


Spanfarkle ( ) posted Tue, 06 June 2000 at 11:05 PM

Try LifeForms at charactermotion.com


EdW ( ) posted Wed, 07 June 2000 at 3:22 AM

Hi There's a plug in for Max written by Konan that will allow you to import an anmation into Maxbby way of a Max Script. You can use Carrara as well with a plugin called Morpher. In Cinema 4D, you can use a Poser animation. I don't have any experience with any of these iems,so I can't say how they will work. Ed


steveshanks ( ) posted Wed, 07 June 2000 at 3:44 AM

The easist way is like Ed says use Konans Maximum pose for 3dsMax once you have your animation set up in poser its very easy to use MP to bring it into max...heres a movie using it its QT4 and 320k http://www.poserworld.com/pgallery/balleydance2.mov this was the first one I did as soon as I got the full app heres the url for the app http://www.ev.ca/konan/MaxPose and there is a demo there........Steve


LoboUK ( ) posted Wed, 07 June 2000 at 4:41 AM

Konan's Maximum Pose is the easiest way to go if you want to animate in 3D Studio Max. It's quick, it's simple, and it's remarkably effective. As soon as payday rolls around again, I'm getting the full version. Gear was working on a way of making Poser work with Bryce, but I think that's fallen by the wayside Paul


Kolschey ( ) posted Wed, 07 June 2000 at 8:45 AM

Ed, I have a question for you. Where does one find the Carrara Morpher plugin?


lynnJonathan ( ) posted Wed, 07 June 2000 at 2:55 PM

You can open poser files in Ray Dream. I did it-worked fine. There is an extention for it. Just dont try to modify it in Ray Dream. Otherwords dont try to animate the figure by jumping in it.


EdW ( ) posted Wed, 07 June 2000 at 6:40 PM

Kilschey The Morpher plugin is part of the Carrara Power Pack from lost horizon software http://losthorizonsoftware.com Ed


Kolschey ( ) posted Wed, 07 June 2000 at 8:40 PM

Great! Thanks for the tip!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.