Tue, Dec 24, 11:54 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Getting desperate, rearing my hair out!!!!


Engel47 ( ) posted Sun, 22 June 2003 at 5:26 AM · edited Tue, 24 December 2024 at 11:12 PM

file_63857.jpg

I cannot get my figures to render with Eyelashes, I have tried everything - they have hair, they have brows, just no Eyelashes. The Mesh objects (or whatever you call 'em) are there and I apply the same map for eyelashes as I do for brows, but whilst brows render, lashes dont!! I am getting desperate here - can anyone point me in the right direction - I am probably doing something unbelievably stupid, but please tell me, I won't cry - I am a big now!!:-)


Simderella ( ) posted Sun, 22 June 2003 at 5:32 AM

I'm not that used to the p5 material room, but it looks like you have those transmaps set as bump maps. They should be set or attached to the transparency feild...

My Gallery


Simderella ( ) posted Sun, 22 June 2003 at 5:39 AM

file_63858.jpg

I just loaded up a V3 in p5 and loaded a MAT file... here is what the setting for eyelashes should be.. Remember you eyebrows maybe showing up because like many textures the eyebrows are painted on to the texture and don't require a transmap... Hope this helps... SimderZ

My Gallery


wenke ( ) posted Sun, 22 June 2003 at 6:04 AM

Try out to set the Transparency_Edge to 0.


CDI ( ) posted Sun, 22 June 2003 at 6:15 AM

I sort of doubt you want the Eye brows diffuse color set to brown as well. Thats going to give you a pair of solid brown bars over her eyes. Change it to white and attach the head tex map to the diffuse color plug in.


3ncryptabl3_lick ( ) posted Sun, 22 June 2003 at 2:25 PM

Engel47, consider reading your manual again. Chapter 44, Material Room Nodes would be a good start and Bump Maps in chapter 8, Multi/Sub-Object Materials, page 43. Had you been clear on those two chapters, you would have realised attaching to the bump without so much as a diffuse or trans would produce no image. How long having you been 'rearing your hair out' ? 10 minutes? You must have misplaced your manual, right? Or your friend borrowed it and didnt return it. Your dog ate it! ;)


Engel47 ( ) posted Thu, 26 June 2003 at 2:12 PM

Dear 3ncryptabl3, or may I call you Crypt for short, Firstly I read the dammed manual, I dont have a degree however and I have found from past experience that "hands on" is the best way for me to learn, Simderella, showing me what to do was just what I needed. It is not a mistake I will make again. However "reading between the lines" of your reply do I detect a hint of irony, or sarcasm, a suggestion perhaps that I did not obtain my copy of poser through legal routes?? I do hope that it is not the case! My dog BTW is a 57KG German Shepherd who, whilst not eating books, manuals, or anything he shouldn't, would be glad to have a bite of you if you are critising me without knowing me.


3ncryptabl3_lick ( ) posted Thu, 26 June 2003 at 3:09 PM

Dear Engel47, I don't need to know you to criticize you. Your post is enough for me to judge you on, not years of knowing you or some bio that you wrote. I'm glad you read between the lines. It's much more enjoyable to make those sly comments than to come out and accuse you of something. Irony? I don't think so, unless you mean that what you read was what you should have known but somehow forgot until I reminded you? Is that irony? Sarcasm, it was. With some helpful tips i might add. Did anyone else here quote you pages and chapters, that, had you read, you would not have posted your original post? Don't tell me you read the 'damn manual' and then tell me the 'hands on' aproach is better. You just proved yourself wrong by fouling up a simple transmap then coming in here 'getting desperate'!


Engel47 ( ) posted Fri, 27 June 2003 at 5:32 PM

Dear "Crypt" I don't think a simple post is enough to "judge" anyone on - and who are you to judge anyway? Who appointed you the judge (and Jury) of this forum?? To you the transmap may be simple - to me it obviously was not - I read the Reference manual - but did skip a few of the 396 pages - just like I did not read fully the handbooks that came with my car - just like 90% of the population. Perhaps you read the manual from front to back, and fully understood it, well my congratulations, I read it and just got more confused. I paid particular attention to chapter 8 - the Materials room, I read through page 306 - Navigating the shader window, Chapter 43 working with Nodes, Creating, linking and de linking etc but I am sorry to have to say that it meant nothing to me!! I learn by experience as I am sure many other people out there do - experiment and learn by mistakes!! Thats how we all learn after all. Perhaps someday you may learn to be a little bit more tolerant of us older folk, and less quick to judge.


3ncryptabl3_lick ( ) posted Fri, 27 June 2003 at 7:37 PM

Im not sure how to take the 'older folk' coment. if your older than me, i would think you've learned better. but... who am i to judge? i am what you make me. i am my words. take them as you would, any other words. I'm sorry the those 'manual' words 'meant nothing' to you and 'mine' seem to mean so much. If you learn from experience, why don't you get some from reading the manual? Nobody said it was easy. But you would be surprised what can be learned. Maybe next time you'll think about picking it up when something happens or you 'want' to 'learn' something 'new' or have an 'old' question answered and avoid putting yourself out and getting 'desperate' about something as trivial as this. I've enjoyed the conversation though. ;)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.