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The MarketPlace Wishing Well F.A.Q (Last Updated: 2025 Jan 19 6:06 am)
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I think it`s impossible. Maybe as independent figure with attached Michael head and hands. I see two big problems, conforming to the main figure (Michael,Victoria, etc) and bending soft fabric as conforming figure. More big distans you have between body and clothing, more worst conforming you have as result. And when you will bend arms and legs on your main figure, you will have many clipping between clothing body parts.
OK. An independent figure.
I can live with that.
I can "bone" him in Pro Pack, I guess.
What I'm looking for are the outfits.
Are they doable as independent figures, or even as tutorials?
I truly think there are a number of people who would be very interested in making, or buying, this kind of "clothing".
I am of both worlds.
Thanks to Serrge (who I consider a modeling diety) and WaxTextures (who I have yet to know).
garblesnix
Serrge:
The one-piece, baggy suit is the one I crave the most.
Also, it seems to be the one most "suited" (sorry) to being used for other types of clothing (for people who like making MT's). The Pierrot style is more for my "artsy" mood.
If you can show me an example of what you can do, it would be greatly appreciated. If it even barely approaches the work you've done with your armor, it will be a thing to behold.
We can discuss compensation as we near a mutual agreement on what I'd like, versus what you can deliver.
I hope this works.
G'snix
p.s. for another example of what I'm looking for, see if you can rent the movie "CLOWNHOUSE".
I played Lunatic Cheezo.
Hence, the interest in clowns.
G'snix aka TREE
Nice job, Serrge! Fantastic. I can't wait to see what develops. I understand about your time commitments, so I will be patient. Just having someone of your caliber working on this is worth the wait.
Three things:
(1)can the pectoral muscle region be smoothed into the rest of the suit? Or is this something that can be dealt with using morphs?
(2)I don't really require the collar or the buttons. I'd like to be able to make any additions as needed.
(3) for a finished product, what price do you see? The models I've seen you offer, and the one I've purchased (Chaos Knight), seem to be in the $15.00 to $25.00 range. I'm willing to go as high as $50.00 for what I need. Does that sound fair? Also, I would expect no proprietary ownership. If you wanted to sell it at your Marketplace site, or eventually offer it as a Freebie, that would be fine. I just want the suit and feel you're the person that can create the image I see in my mind. Please let me know your thoughts.
And finally: what program do you use for your models? Just curious.
Again, thanks for your effort.
g'snix
Yes! That's what I'm looking for.
I especially love the hint of ruffling (is that the word?)at the ankle and wrist areas.
What do we do now?
I'd like to get this as soon as possible.
I'm going to be traveling for 2 weeks starting May 6th, and will have a lot of time to play with this.
Also, and this is just a question, no pressure at all, is there a way for you to briefly explain how you did this? Not necessarily a step-by-step tutorial, just how you got the "baggy" look. [ex. "I extruded the blah-blah-blah, and then I blah-blah-blah'd the thingee."
Maybe using less technical terms than "blah-blah-blah" :^)]
Thanks again for your work and your artistry.
Hope to hear from you soon.
Garblesnix
Serrge:
The Pierrot is on the right track.
Can the sleeves, from the elbow to the wrist, be made to hang downward as in the picture above?
Or could this effect be achieved by the use of morphs and/or scaling?
And please, please, please: lest you think me too critical, I love them both and want them both.
As I mentioned above, I will be traveling starting May 6th and would like to have the Baggy Clown Suit to play with.
Serrge:
I'm back from my trip through the Midwest of the USA.
Rain and tornadoes.
Everyone smokes.
Meat and potatoes are considered appetizers.
Woo-Hoo!! My people!
I played with the baggy clown suit when the opportunity arose, but that was less frequent than I had hoped.
One question: do I conform the suit to the figure or vice versa?
Thanks for your help and your artistry.
G'snix
I've been playing with the baggy clown suit the last two days. It's everything I could hope for. I even managed to use the Pierrot shoes to create the standard "big clown shoes". Thanks again, so much for your work. I can't imagine what else you're going to do for the "final version", as you call it, but I eagerly await. I'll try to upload an image of what I've done so far as soon as I get a chance.
I export the suit as an .obj file from poser. Then I import it into Steve Cox's UV Mapper (the free one). I save the texture map, then open it in Paint Shop Pro. I identify the material groups using the Select>Material. I then color/texture the areas. The first time I used the texture map, I just textured the whole thing with one texture to see how it would look. That's when I noticed the difference in the "crotch" area (the part of the suit that houses the genitalia).
I am going out of town again and will return on Monday. I will upload a picture to show you what I mean. Thanks again for all your efforts.
G'snix
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I was told that this is the place to pray to the Gods That Make Things.
This is, first off, a wish for which I am willing to pay.
I am looking for someone of the Xurge/Serrge school (powerful, sensual, tactile) to create one, or both, of the styles of clown suit seen in the two images I have provided.
Both should contain morphs to change the "bagginess".
Both should conform to Michael 2 in Poser 4 w/Pro Pack.
I don't need a neck or wrist collar. Just the main body suit.
--OR--, if someone can provide a tutorial showing how this can be done in a 3D modeling proggie (I have, and am not very good at yet, Amapi 6)I am willing to compensate for that as well.
Let me know your thoughts.
The pictures follow...