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3D Modeling F.A.Q (Last Updated: 2024 Nov 10 9:34 pm)
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Superb modeling... not being a Rhino modeler, I find it very, very curious how the flow of the polygons around the eyes and the base of the horns don't have to joing the flow of the rest of the head. Can someone please explain how that works? Thanks! M
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Heya Moe!, I asked exactly the same thing of Teyon just a little while ago. His answer is at post 12 at the link. But it's just the way that bits get joined in Rhino if they're modelled seperately. - BazThanks for your comments! Yes, they're blends. Teyon has explained it better than I could, it's basically the way you join different surfaces with a smooth transition between them, either in tangency pr curvature. It's very useful to attach arms or legs to a body, or when you need to add extra details to some part of the model without having tons of isoparms spreading all over the model, like I did with the eyes. I'll keep you updated with new WIPs.
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