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Subject: A DTE question


Doublecrash ( ) posted Sat, 19 July 2003 at 4:43 PM · edited Wed, 25 December 2024 at 8:53 AM

Hi everyone. Just finished the DTE work for the challenge, lots of totally unexpected fun! :) I have a question: while creating the mats, I wanted to save the textures I created in the various channels with a different name to have them handy in the future, but didn't dare to do it because I feared to overwrite the existing ones. For these it's too late now, but do you know if I can do it next time? Or I did the right thing not messing with it? Thanx in advance. S.


gregsin ( ) posted Sat, 19 July 2003 at 5:08 PM

yes you can save them under a different name. When you click the add button in the materials lab it allows you to enter a new name, the new mat should appear in the next empty box. The texture will then be available for future use. Hope this helps more than confuses you.


Doublecrash ( ) posted Sat, 19 July 2003 at 5:09 PM

No, helps a lot. Just the doubt that I had. Thanx a lot!


Ang25 ( ) posted Sat, 19 July 2003 at 5:19 PM

file_67820.jpg

I think Stefano means the names of the procedural textures off to the right in the materials lab. Like when you have made drastic DTE changes but it still calls it marble blue. Its misleading.


Doublecrash ( ) posted Sat, 19 July 2003 at 5:22 PM

You're right, Ang, that's exactly the question. Glad to know that next time I can do it :) S.


Ang25 ( ) posted Sat, 19 July 2003 at 5:30 PM

Umm, I don't know if it can or can't be done. I'm thinking that what gregsin is saying is that the whole material combination ie: all 4 channels can be named when you save it as a material, not that the individual channels can get new names. I'm not saying that they can't be renamed but that I don't know how it would be done.


brholte ( ) posted Sat, 19 July 2003 at 5:37 PM

hmmmm.. I'm 99% sure I've seen it done... I'll experiment to see if I can figure it out.


Doublecrash ( ) posted Sat, 19 July 2003 at 5:41 PM

Ouch... thanx Ang, better wait another short while, then :) For sure the Forum will come out with an answer... it always do ;-) S.


antevark ( ) posted Sat, 19 July 2003 at 5:43 PM

In Ang's example, shift-click on marbleblue. It will bring you to a base preset menu for mats.


dan whiteside ( ) posted Sat, 19 July 2003 at 7:12 PM

Go into the DTE for each channel and hit the top brass button next to the Combination preview. This brings up the .BRT library. Click Add and save under the new name. Now, be sure and exit with the checkmark and the channel will have the new name. If you forget and hit the "X" the newly save .BRT can be loaded via Ang's example abpve. HTH; Dan


Doublecrash ( ) posted Sat, 19 July 2003 at 7:52 PM

Thanks a lot!


catlin_mc ( ) posted Sun, 20 July 2003 at 2:12 PM

When you are in the DTE if you hold down either cntr or alt while clicking on the random selector at the bottom right of the combined textures it will open up an image file of all the bump, basic, cloud textures. You can then add the new texture to this list with any name you want. I hope this isn't too confusing, I don't have Bryce open just now so what I've said comes from my hazy memory, i just knoe that it is possible. Catlin You should ask Aldaron he knows heeps of stuff on this kind of thing.


Doublecrash ( ) posted Sun, 20 July 2003 at 2:43 PM

Thanx catlin, I got it figured out pretty well now, thanx to you all. S.


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