Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
Ornlu.... You are doing some amazing studies in Bryce lately. I really like seeing what you are doing with Bryce. I am very intrigued with your way with metaballs.... This is a very interesting way to implement motion blur. ~ Swade ~
There are 10 kinds of people: Those who know binary, and those who don't.Â
AÂ whiner is about as useful as a one-legged man at an arse kicking contest.
RayRaz: patience =P lots of tiny metaballs that bring my computer to the brink of castrating itself. (because it can't stand the sight of meta"balls" anymore, get it, wink wink nudge nudge) It's really not that dificult. All I do is make a cylinder of metaballs. then randomize it some. for the splash I multireplicate them outward in a cone like direction then randomize. And the ring is just that. make a ring, do some control-D control-D control-D untill you get a ton of metaballs, then randomize. Obviously the randomization is not just... well... random.. You do it with a design or goal in mind. (and you don't randomize the whole thing. Modeling things like this is mainly about patience. and the willingness to have your computer hate you for the rest of its existance. Phantast: umm, that's 8,000 metaballs, not quite as many as my other images, but a faster render for sure. And no it's not a procedural transparency, it's all metaballs. All this scene is..is a single omni light, 8k metaballs and the default ground plane.
Wow. I mean, really, wow. Not only do I wish I had the patience, I wish I had the time. It's great to see what you do with Bryce--I've learned so much from you in the past few weeks (not that I've tried DOING what you do, but I understand the concepts). Thanks for sharing--I for one truly appreciate it!
Attached Link: Gallery Image Link: Comment if you can
Why thank you Mloates. Compliments are always accepted =P. Here's the gallery image. I don't really think it was 100% ready, but I felt like putting it there, so I did.Wow, Ornlu! I love your meta-creations...! (hah hah!) Meatballs are totally cool, but I hope they put an "energy" setting in the "next" version... (smirks) But particle system? Hmm, I think it's a cool effect DoubleCrash, but a system would have parameters and some way to control such silliness... Physics, something I'd love to see in Bryce. RayDream even had physics! But that was a "Studio" program... Still, I've played with the randomizer a bit, it's pretty cool! Never really thought about coupling it with meatballs and multi-replication...! Good job Ornlu.
This is great.....but it looks like someone just threw-up! LOL
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
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