Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
Yes, and Ive turned of shadows on the hair, that doesn't help. I have never had any problems with this hair, or any hair in bryce before. Got to be the water, but how do I fix it.
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
Take the water plane up higher and decrease the texture scale to where it looks the same. The reflection will be diffused out by the distance. Even if its still there you can raise the plane enough to where the reflection from the fish will be out of camera view. That way you can keep the reflection sparkle. Click the little A channel ball on both the transparent and transparency channels in the material settings. The white part should go away.
This may be a dumb suggestion, but if you cropped the top of the pic a little, you could get rid of the fish reflections and still see the upper plane of the water.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Chohole, are you using a volumetric (slab) plane or a flat plane? Also, what's the TIR set at, if you're using that effect? But I understand your frustration with the hair, it seems like Bryce can't really do 2D alpha transparency alongside Volumetric World. Do you have Volumetric World on? Just some ideas....
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The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."