Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Catlin, yes everything takes place in the DTE, but if you're unsure of how to go about it checkout any post that says Official..... there's help everywhere. If you are still hesitant, there are textures I'm suppling (see the first post) for you to use any way you like (except for changing their color) above. Actually, I think you would have a real knack for the DTE...give it a shot....
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Good thing I used the DTE since I first started using bryce years ago. That's 5 years of DTE experience. I've already created 7 textures made 100% in the DTE. A rocky planet texture, a cloudy atmosphere texture, a volume atmosphere texture, a startrek 2 style volume genesis-effect texture (that actually looks really good), a volume energy-wave texture, a starfield and a soft nebula-gas volume. And there's lot's more comming :)
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Attached Link: Time Squad lighting test
Rayraz, I always loved the texture you had on your figure in your "Time Squad lighting test" in your gallery. Cool pic. It's on the Renderosity DVD, btw. Can't wait to see your mats. AgentSmith
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"I want to be what I was
when I wanted to be what I am now"
That solves the mystery of what made it onto the DVD. I can put that one in with the free textures. I've got 2 versions of the texture. It's one of those textures that always needs tweaking with mapping and stuff to look perfect.
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(")(")This is Bunny. Copy and paste bunny into your
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D'oh! Sorry...didn't mean to spoil anything. AS
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
D_Barr: It means if you want to add your name to your piece in Photoshop or PSP and do tiny tweeks that's ok, but if you want to add filters, effects, or major brushwork then that's a no-no.....
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
It means postwork is allowed, but if you can use as little as possible you should. So taking a render of a mountain landscape and then drawing 300 trees on it in Photoshop would be a bit to much, but dodging some SFX or adjusting brightness and contrast is allowed. There's no real rules on what 'minimal' is and it's a matter of taste. If the community decides that there's too much postwork to call 'minimal' they will say they think the entry can do with a little less postwork. But usually every entry can enter the contest. I have used some simple compositing in my (maybe still WIP) entry for instance to avoid artefacts where the volume atmosphere and the genesis effect interesect. I rendered the atmosphere seperate and added it as a new layer with adjusted contrast in PSP. Those are minor adjustments.
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(='.'=)
(")(")This is Bunny. Copy and paste bunny into your
signature to help him gain world domination.
Sorry! No Mothers or Mother's-in-law allowed....;-)
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
looks like I got around to looking at this forum to late again. But decided this time to leave a thought since this seems rare to find tutorials on... The animation features of Bryce, it would be a great challenge to for all the artists to incorporate a object or two. just a idea. Good work to ya all on the enteries ;) Deep textures aren't as hard if you play with it every now and then instead of importing every time.
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Please clarify....................this has to take place in the DTE, you cannot make textures using 2d images? Catlin