Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
Jolene, Many thanks for your great effort. I've been investigating and playing around with P5 dynamic hair for the last day or two. I know that the skullcap is important for developing a dynamic hairstyle - I'm having trouble, though, grasping what that importance is. Are you able to elaborate at all ? thanks, Andrew
hi dear, I will include a version in quads. there will be three version of the cap, square, current one u see in the picture above, and in quads. I used 3d studio max to model the skullcap. I used a comination of compound moonbeans and some box modeling, then I used meshsmooth. :). When i saved it i use some options to change how the vertex is mapped. :D I hope that helps some, I'm working on the last and final version of the cap, i will be reproducing caps for all of the poser figures.
are you making zones on the skullcap? might be useful for novice hairstylists and also if you're making for Mike... how impossible would it be to make a beard base? It would probably have to have matching morphs for all his face morphs which might be possible via tailor. And that kinda quadruples the amount of wor.k It would certainly be interesting to see if its possible. After all .. don't you want to make Dumbledore's beard? grin
Dumbledore's beard? :) I never heard of that one. But it would be possible, but not for a while though, it's been pretty busy around here. I had problems of late on my server and setting up my Syndicate X Labs website. I'm working on a short hair style for victoria 3, with chunky highlights that the user can change of a click of a button. I'll be working with the hi-res skullcap, it will take some time to create the hair because i am not using the basic pull down and pull back tools, i wanted to fine tune the hair. if u want i can show u progress of this project. let me know what u all would like to see.
Dumbledore is a character in the Harry Potter books and movies. In the movies he's shown as having a very long flowing white beard. Poser 5 hair could do it, but a beard base would make it transferable to other characters And yes, I meant material zones. example: center-part left, center-part right, left-part left, left-part right, bangs, ponytail, etc. So that the groups were pre defined and the user just had to select what ;parts they wanted to grow hair on. PhilC made some skullcaps that have material zones on them, and they're very helpful
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