Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)
When you hit the render button poser will load all the textures into memory that you've added to your scene, including the ones you decided not to use in that render. What makes things difficult is if you delete a texture & poser still has it in it's list of stuff to load at render time, it'll throw a fit if the texture isn't where you told it to load it from. The best way round this until CL creates a way to unload the textures is to save the scene, close & restart poser then render, that way only the textures you want will be loaded.
I don't have Poser 5 handy, so I'm going to do this from memory. Hopefully someone will fix any gaps I may leave.... 1. Click the material tab -you probably knew that :0) 2. Click on the object list twistie (that's the triangle next to the word object in the top left of the material window). 3. Select Background <<<- relying on memory here, maybe another word that means Background. 4. Now you should see the node (that's a smaller window within the material window) that represents the background picture. 5. You can either modify the node so it shows no picture or delete it. If you can't see the node, check it's not outside the window by using the scroll bars. It's just like MS Windows but the graphics are different. If you still can't find the node, work your way through every material in every object till you find the culprit node and amend/delete it. I used to get a similar problem (frequently) in Poser 4 and the only way to fix it was to manually edit the PZ3 file. Good luck & let us know what happens.
This happened to me with Poser 5. It saved it into the PZ3 even after deleting it in the material room. I ended up opening the .pz3 file in Wordpad, searching on the .jpg name and killing the lines in which it appeared (I think it was in there twice.) Then saved the file as a different name just in case I totally killed the .pz3, LOL. It got rid of the pic, but the window was still too large, I couldn't be bothered to go back in and fix that though. The other thing that would fix it is to create a 6x6px .jpg or .gif in a colour to match your background and import that as a new background, but obviously don't change the window size when it offers.
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
Well, the easiest thing was giving it the darn texture it wanted-- I still got the render I asked for-- against black, no background. I've given up trying to make Poser make sense. You know, it's so irrational, I'm wondering if we're not dealing with artificial intelligence gone mad. It's certainly as un-predictable as your average sociopath. You know it's gonna screw up, but tryng to guess when and why is impossible. Emily only half kidding.
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After importing a background picture, we deleted it, and it disappeared.
However, Poser5 is searching for the background picture every time when we try to render, when we open material room, and also when we try to use materials.