Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
Not sure you're doing anything wrong as I have the exact same problem with imported objects even those of far less complexity than your ship. Sometimes wireframe mode helps. I've also tried playing with the OpenGL settings with unpredictable results. This is frustrating as other apps (Ampai, Carrara) import and display OK. Sirkrite, what OpenGL settings are you using, please?
Cheers,
Mark
From your screenshots I understood you see those "red bits" , it's a pain to do but I usually manage to pose a 3DS like that by keeping an eye on the little preview screen and doing a lot of test renders. On the other hand I see in your (msg 7) that you have Use OPENGL checked ON , uncheck that and try again. Having OPENGL on is on my PC a 100% certain way to mess up VUE4.
I get the same problem - the only way to get the full solid view on imports is to have instant draw turned right up, but then I get slow window refreshes, so I'm learning to live with it! Maybe it is an Open GL setting in the XP display properties that needs to be adjusted? System: P4 2.8 1 Gz RAM Geforce 4 ti4200 128RAM
I posted this question earlier, In the manual shows an icon on the right hand side of each window, Top, Side, and Front. My views of View, have no icon. Where did it go? The icon has a drop window that lists, "Maxinize/Restore, Wireframe box, Flat Shaded, Smooth Shaded, Show Fog, Density from atamosphere, Adjust for Fog Density, Light from scene". My answer from gebe was; "These icons can only be seen when OpenGL is enabled (File-->Options-->Enable OpenGL. If OpenGL is disabled, you have wireframe anyhow." Turning up the instant draw crashed the program (Vue4) "Maybe it is an Open GL setting in the XP display properties that needs to be adjusted?" I haven't the foggest idea how, let alone what, to do.
Me neither, I was just hoping that someone reading this board would know. I find that Vue 4 performance under Open GL is pretty poor - I have to have the background draw off, otherwise I get grey backgrounds in each window and the whole thing gets jerky and leaves artifacts - I have also found that the Vue slows right down if a single object with lots of polys ( eg a bank of 10-15 vue generated reeds, grouped as an object - about 600K polys) really slows down screen refresh to a crawl, and moving anything in the scene gets very jerky. Not to mention the 'lets grab all the resources on your system, and you will NOT do anything else 'til the render finishes' peculiarity, which only seems to be found on NT/2000/XP systems. I know there is a workaround for this (change the Vue.exe priority to low in the windows task manager after the render starts) Might look like a moan, but I really like the program, and accept that these are glitches that may or may not be related to my system - but that doesn't mean that I wouldn't like something done about them!
Me too :) I've turned OpenGL off. It wasn't crashing or anything, but things got too sluggish as you said and the materials preview became almost useless. :( Now that part's okay, but I can't get the wireframes to have a high enough density? to see what I'm doing. I've played every which way to Sunday with those sliders. Background draw off and on. I don't know what else to do really except live with it.
Hi Phil, unfortunately, for whatever reason, this happens frequently with 3ds objects.. I bet you if you convert this to obj format, it will come in flawlessly, and format well... I had the same problem with an intricate column.... The problem is that obj format will increase the size of the model considerably... But vue seems to be biased for obj...
Spent a couple of fun packed days trying something out. I have 4 boxes each with different mobo's. Three have GeForce cards (v0, v3, v4) and one has a Radeon 9800. OS's are 98SE, W2K, XP Home & XP Pro. CPU are varied too. I have tried every combination of BIOS, driver and config setting I can think of inc. nVidia reference drivers and swapping cards between boxes. There's no way I can get consisent OpenGL performance with Vue 4 on any combination of the above. Also reading this thread, and earlier ones in the Vue forum, it seems that there is no mobo / graphics card combination that is guaranteed to work. I have taken to Vue in a big way recently but let's face facts here: ATi and nVidia are the market leading cards so if Vue doesn't work with them then the fault lies with E-On not our hardware. Case of the tail wagging the dog....
Cheers,
Mark
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